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  1. Summary: Was playing on a dedicated server one of my friends set up on and off for several weeks. The last time I was able to get on, both me and my brother who were connected to the server had a strange issue where our pings started skyrocketing to 20,000-30,000. When we disconnected and tried reconnecting, we were met with a nullreferenceexception error that appeared when we tried to join the server after connected (hence getting stuck on the "creating player" screen). No players I know of other than me and my brother are having this issue with this server. Pastebin for the
  2. ABOUT Overhauled User Interface Improved Journal User Interface with thematic topic header images Vehicles have custom UI, showing speedometer, encumbrance and more Map window now supports 40 custom POI icons to choose from Advanced Sorting and Searching feature in inventory and storage Optional Undead Legacy UI parameters in Options -> Video -> User Interface -> Undead Legacy Overhauled Encumbrance system where all items and blocks have certain weight, inventory limited by carry weight, slot limit 300 Overhauled attributes and perks
  3. CreaturePacks Please Note: If your getting lots of spam warnings when some characters are set on fire, please load the 2-CharacterEffects pack which has the fix for that. It also contains random walktypes for all zombies, and enables humans to become infected. Also will be testing the method of turning some quest zombies back to humans. This goal of these new modlets is to provide core "Packs" that contains various vanilla compatible and fully featured characters such as bandits, survivors, animals, wandering traders, etc. without breaki
  4. KingGen v0.5.0 Random World Generation for 7 Days to Die This is the official webpage of KingGen, a tool to generate beautiful maps for 7 days to die. Give feedback here: google form Follow development here: trello board Downloads: Windows - 64 bit Linux - 64 bit Usage: Download KingGen. Run it. Choose your preferences and click “Generate world”. KingGen will create a folder containing the world. You have to copy it into 7 Days to Die’s worlds folder, usually: “%appdata%\Roaming\7 Days to Die\GeneratedWorlds”
  5. FEATURES Play 7 Days to Die as a balanced post apocalyptic zombie vanquishing Sorcerer. Through training and discovery, you'll learn how to deport the undead straight back to hell by casting elemental spells of Fire, Ice and Lightning. • Vanilla game 100% untouched, add-only policy! • Balanced around vanilla gameplay, you must train to gain and sustain your power! • Unique animations, art, effects and sounds for spells and items • New Spells: Craft, Master and Upgrade 5 Spells per element! • New Enemies: Touched, Fallen (Champion), Awakened (Boss), Ancient (Raid) • New Attribu
  6. Gonna just make this thread for all my modlets to keep it organized. The Wasteland: Bdub's Vehicles: zAlert: Buggy: Hot Rods: Humvee: GNX: Box Truck: Willy Jeep: Golf Cart: MRAP: Marauder: UAZ 452: Pickup: Work Truck: Nova: BRDM-2:
  7. Background and Introduction In March 2020 Snufkin presented us with 'Snufkin's Server Side vehicleS' which is now A19 Stable. The concept was simple, incorporate customised vehicles into 7D2D by utilising existing in game assets to create some unique and delightful additions to the current set of vehicles. These vehicles are admittedly temperamental and buggy at times, which Snufkin warned us about. For example, it is sometimes necessary to put the vehicle back on the toolbelt and set it down again if the customised effect has been removed for the vehicle owner or third parties. More impo
  8. V19.8.2.5b 4.24.2021 Alpha 19.4 Stable Branch New Save Game Required When installing mod for first time! Do not use a save game from any vanilla game, older version of mod or another mod. A19 Stable Download: Download Here V19.8.2.5b 4.24.2021 Alpha 19.4 Experimental Branch New Save Game Required When installing mod for first time! Do not use a save game from any vanilla game, older version of mod or another mod. A19 Experimental Download: Download Here If you are interested in renting a server with my mo
  9. Tired of the same old same old? Want a funny but action packed series whose videos are generally between 10-20 minutes? Look no further than 2 Bros 1 Base! We cut out all the boring mining and crafting gameplay (No offense to those who like/make that) and cut straight to the action! Youtube is full of let's plays and base building videos, so we wanted to take a different approach. Make a shorter video series showing the highlights of our adventures with some comedy sprinkled in. Each episode is getting better in terms of trimming gameplay and editing. But its all in good fun, let me know what
  10. MAGOLIS COMPO PACK So welcome to the CompoPack. Together with Wolfbain5 and the guidance of Magolis wishes both Wolfbain5 and i have churned thru every prefab and finally have a release for you guys to play with. Compo Pack has its own Discord server Found - HERE Once you join, agree to the rules then a verification PM will be sent for you to follow, simply follow the steps and you will be in 🙂 . - Feel free to join. On the Compo Pack Discord channel you can - Submit new prefabs to be added to the compo Pack, - Report any errors or problems y
  11. As title says. I was searching for an answer and never found one. Is this possible? I'm using darkness falls mod on a private server (g-portal) but want to add more other stuff without my friends needing to go out of their way for every mod. Also, where can i find some server side mods? Thanks
  12. VALMARS A19 I Proudly bring you the mods of a legend, a master in his time and a pioneer of 7 Days to Die modding. Many of which alot of mods have come from thru out the 7 Days universe. DOWNLOAD INSTRUCTIONS: *** INDIVIDUAL MODLET DOWNLOAD AVAILABLE *** - Listed under each modlet INSTALLATION INSTRUCTIONS: *** DOWNLOAD, UNZIP AND PUT INTO MODS FOLDER *** GITHUB DOWNLOAD ALL MODS AMMO DISMANTLING MOD DESCRIPTION - The ability to dismantle ammo back to its key ingredients. ANIM
  13. Riles

    Riles-HUDPlus Mod

    Attempt at creating a detailed HUD with a minimalist feel, yet more space to see! NEW UPDATE! This version (1.07) is one that I personally like the best so far, as I tried to combine the best qualities of each version prior to this. I also removed an aspect that pulled on performance a bit. Let me know what you think! *NOTE: works server side and with Larger Backpack Mods! DOWNLOAD HERE! [Version 1.07 for A19.1+]<--with game update, now includes 10 slots! Available on Nexus Mod Here.
  14. Curse Of Anubis -> CoA <- Updated to A19 Egyptian Fantasy Mod It does NOT change Vanilla Stuff or Core Gameplay but adds alot of stuff to the game Download CoA at - NEXUSMODS Download CoA at - Dropbox ADDS 2 new PREFABS This Mod adds alo of stuff to the Game. It does not change Vanilla Stuff or Core Gameplay. The Mod has two big ass Prefabs "The Pyramid" and "The Sphinx". It adds Quests/ NPC / Blocks/ Weapo
  15. When Playing 7D2D, most of the time you spec into an attribute and spend skill points on perks within it, well this mod is going to help you spec into other Fighting perks. Originally I did this mod for myself, but I think it could be of use to other survivors who enjoy Vanilla with a few tweaks, not overhaul mods. Features: - Gather research papers to perform research. - 13 Perk Books that gives a level in Fighting Perks (Gunslinger, Dead Eye, Robotics Master, Demolition Expert, Archery, Machine Gunner, Boomstick, pummle pete, skull crusher, Miner 69r, Javelin Maste
  16. Grey's Prophecy is a flavoring of the default game. The goal of the mod is to add fun stuff, and some humor, while keeping close to the vanilla formula. Some of the bigger changes that you will encounter are: 10 slot toolbelt - Courtesy of Khaine (DF creator) Mumpfy's zombie texture variations Perk System overhaul to a more class based system, including 2 that don’t require adding points to the parent attribute Class types Warrior Hunter
  17. Apocalypse now (V1.3) The list of Changes • HP/Stamina Goes up to 300 •For every level you gain, your gamestage is increased with 2.4 instead of the 1.2 you gain in vanilla. • Added big list of zombies and Hostile Animals • Re-done horde-nights/sleepers/screamer hordes • Custom roaming hordes • Toilet pistols are back and double shotgun .better treasure loot . Night time is not a quiet place anymore Weak radiated zombies will show up , you have been warned . Made the candy craftable through a perk (to unlock it you n
  18. STALLIONSDENS MODLETS FOR A19 OLD THREAD DOWNLOAD INSTRUCTIONS: TO DOWNLOAD ALL MODLETS AT ONCE - GITHUB TO DOWNLOAD MODLETS INDIVIDUALLY CLICK ON THE DOWNLOAD BUTTON UNDER THAT MODLET/S HEADING INSTALLATION INSTRUCTIONS: 1. DOWNLOAD 2. UNZIP 3, PLACE MODLET INTO MODS FOLDER **************************************************************************************************************************** ***********************************************************MODLETS*****************************************************
  19. Starting with Navezgane. It's a nice enough map, but once you've explored a good bit of it, all replayability is gone, and starting a new save on it is boring, as you already know so much of the map that everything is recognizable to you. This is only worsened by there being a total of 3 spawnpoints, all of which are very close to eachother, meaning getting anywhere new is very hard. Alot of the mini-city layouts are rather nonsensical, and don't look like actual cities, apart from the one in the desert, and even that is weirdly small, as are the others. It is otherwise a pretty nice map, even
  20. Google Drive mirror of latest version (currently 7.0.0) Adds invulnerable bulletproof glass and stainless steel and more specialized blocks Adds new materials; invulnerable glass and invulnerable steel (could used bedrock but i had some poor exp with it earlier) Adds new glass blocks all invulnerable; cube, plate, ramp, pillar50 Adds new steel blocks all invulnerable; cube, half, plate, ramp, stairs, stairs with railings, pyramid, pillar, pillar cap, pillar50, bars, ladder, log spike (trap) Adds new special blocks all invulnerable; garage door 5x3x1,
  21. Vehicle Madness Version 3 Beta 1.1 Guppycur's awesome original concept for Vehicle Madness returns to 7 Days to Die in A19, Guppy handed over the reigns of the project to me to rework and develop further the visions we have for vehicles in the game. This is a ongoing project and I am glad to say that ActiniumTiger has actively joined the 'pit crew' and has already done some great work with the mod as well as bringing along some good ideas into the mix that we are looking to implement in the next version. Features 26 vehicles ( all with overhauled unity v
  22. When i play with my friend i have much lags, he have it too when he play on my server. We reinstalled game, deleted all mods and nothing happened. We don't know what we should do. Perhaps this happened due to the fact that we installed the mod on the interface, but first game was normal, and after that it just began to lag a lot. I and my friend have lisence.
  23. (Before hand: No I don't want to rent a server and inexperienced with this) Scenario: My friend suggested that I helped host the server that we're playing on because he's busy with work. The problem is, he's the host of the server and can't be online for the majority of the time. He sent me his game files so that I can download them and put them into my own files to host the game myself. I ran into a couple of issues which is, where do I put the files, which folders do the files go into, and lastly I get this error (No height data). -Firstly, his game files he sent me "Empty, Voluya terri
  24. What is this? This plugin replaces the zombie spawning model with an offline simulation. Players on the server will be assigned a visibility zone that decides which zombies will be active and which ones will be offline. If the zombie was killed it will respawn at the map border as an offline version and roams the map, if the zombie is still alive but leaves the player visibility it will become offline but keeping attributes such as health and class. For more information please visit https://github.com/ZehMatt/7dtd-WalkerSim You can fin
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