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Showing results for tags 'Alpha 17'.
Howdy Survivalists, since Random Gen I always wanted a tool to export the explored world. Although I really like cumu's tool Export-discovered-map-to-png, it simply doesn't fit my needs. Personally I don't like python very much and I don't want to run a web server and browser just to see my map. So, I made my own version based on cumu's tool. It's a small .net application and exports only one player map to one png file. The only option so far is the size of the exported map: FullSize means one pixel equals one ingame block HalfSize means one pixel equals four ingame blocks (two in
All Mods can be found on my A19, A18 and A17 Repos here: https://github.com/7D2D A19 Mods are under the A19Mods folder, A18 Mods are under the A18Mods folder, etc. Salvaged Bats : Adds baseball bats and item modifiers Better Books : Animated Comic Books Zombie Pinup Posters : Pinup posters for the apocalypse LightSabres : Adds 3 new lightsabres to the game Fun with Flags : Some new craftable flags, make your own fun flag today! VideoPlayers : Adds Televisions, Theater Screens and Billboards to the game. CCTVs : Adds 8 CCTV cameras and 2 mo
Saw some threads scattered over the forums about playing permadeath / dead is dead. This simple apimod will wipe your character if you are on the permadeath list and die. No more no less. Just put the PermaDeath folder from the zipfile in the Mods folder of your dedicated server. There will be an default xml present as example in your Saves\PermaDeath folder. Just add the steamid's and names for players that want to play permadeath and its active immediately (no server restart required). For convenience there is a consolecommand for listing permadeath players. Just use listpd in c