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  1. xyth

    A19 NPCs DMT Mod

    NPCs DMT Mod Description This is a mod that introduces dynamic NPC characters into the game by expanding on the CreaturePack Humans. These NPCs require some of Sphereii's DMT scripts, and these dependencies will be enforced upon loading this mod with the mod launcher. Many issues probably exist and we need help testing to make these NPCs work better. This mod adds many new NPCs to the game. Unlike previous NPCs, these can be hired then issued orders to stay, follow, and guard (patrol eat, drink, and looting POIs for you are being rew
  2. Downloads Doughs Mods for a19 Doughs-Khelldons Mods for a19 Doughs-MeanClouds Mods for a19 Doughs Mods for a18 Doughs-Khelldons Mods for a18 Misc tools Modlet Generator: 7D2D-EntityRandomizer Summary: A script that makes copies of vanilla zombies with random properties into a mod. Interested? See also: Guppycur's Random ZombieGetterUpper Note: If you'd like another version or build I can try to generate one. Just message me on these forums. Mod List/Summary My personal modlet list (some are not available in all
  3. CreaturePacks Please Note: If your getting lots of spam warnings when some characters are set on fire, please load the 2-CharacterEffects pack which has the fix for that. It also contains random walktypes for all zombies, and enables humans to become infected. Also will be testing the method of turning some quest zombies back to humans. This goal of these new modlets is to provide core "Packs" that contains various vanilla compatible and fully featured characters such as bandits, survivors, animals, wandering traders, etc. without breaki
  4. All Mods can be found on my A19, A18 and A17 Repos here: https://github.com/7D2D A19 Mods are under the A19Mods folder, A18 Mods are under the A18Mods folder, etc. Salvaged Bats : Adds baseball bats and item modifiers Better Books : Animated Comic Books Zombie Pinup Posters : Pinup posters for the apocalypse LightSabres : Adds 3 new lightsabres to the game Fun with Flags : Some new craftable flags, make your own fun flag today! VideoPlayers : Adds Televisions, Theater Screens and Billboards to the game. CCTVs : Adds 8 CCTV cameras and 2 mo
  5. - ALWAYS MAKE A BACK UP OF YOUR GAME FILES BEFORE MAKING CHANGES YOU ARE NOT SURE OF - - Backstory (not important) I recently found myself wishing to reset a few regions/chunks on my server, as I had salvaged all of the vehicles and was quickly running out of parts/gas, I set off on a journey to find out how to do this, in the current patch. After 4 days of hard searching, posting to the forums and reddit, I finally had a reply from an Official QA tester of the 7d2d game, so I am here to share our combined knowledge in hopes to help out those wishing to do the same.
  6. CCTVs: Adds 8 panning security cameras and 2 CCTV wall monitors. Each comes in a large and small size. Monitors do not require power but must be wired, but can then be unwired. Cameras require the same wiring/unwiring if you want them to pan. The cameras will either pan or aim forward based on pressing E. I cannot make them pause in mid-pan, as I'm not using code for any of this. Monitors will rotate to the next camera image every 5 seconds unless you press E to pause it. The 5th screen shows all 4 cameras at once and you can also pause there. Monitor 1 shows cams 0-3,
  7. We run a a PVP/PVE modded server, so try a server different from the others! become a Jedi, become the wealthiest survivor or be a hunter in the PVP area! Your base is always saved and stores you buy! We just want to have fun, that's the TIPSY way! https://www.tipsycity7days.com/ WHAT MODES WE HAVE: * Over 20 Vehicles! *Lightsabers (RARE) *Laser guns, swords and more *Working TV (3 channels) *Working Radio (10 songs/2hrs) *Come and gamble slot machines (win money or lose it) * Over 10 new zombies * Own a store in TIPSY ALWAYS
  8. 2 players. After ~10-15 hours ingame the game becomes literally unplayable due to glitched mass spawning of enemies and a "death zone" following players which causes random terrain to collapse. This happens both when hosting a server and renting a third party one. Having mods installed vs playing vanilla hasn't made a difference. The last 5 or so playthroughs we had all ground to a halt as soon as we encountered this. This has been happening since A17 at least, so it's not due to some recent update. The friend I've been playing with always reports that 7D2D continually eats up more and more RA
  9. Howdy Survivalists, since Random Gen I always wanted a tool to export the explored world. Although I really like cumu's tool Export-discovered-map-to-png, it simply doesn't fit my needs. Personally I don't like python very much and I don't want to run a web server and browser just to see my map. So, I made my own version based on cumu's tool. It's a small .net application and exports only one player map to one png file. The only option so far is the size of the exported map: FullSize means one pixel equals one ingame block HalfSize means one pixel equals four ingame blocks (two in
  10. Click here to download Latest release: 5/9/2020 Last tested with Alpha 18.4 b4 (Stable) Latest News: ComSenMod 5.0 is now available, with Alpha 18 compatibility and over 60 new changes! What Is ComSenMod? Common Sense for Loot and More ComSenMod makes hundreds of small changes, many of them to loot, to use what’s already in the game in a more common sense way. Everything is carefully apportioned so that intuition and logic apply, without needing prior knowledge of the game... People rarely keep their clothes in a desk, their canned foo
  11. Russiandood

    Magbow

    MAGBOW I realized I never posted the Magbow here when I created it for A17. It was posted on Nexus and I figured most were using Nexus anyways. Regardless, I want to make sure I have it here as well.
  12. Hello Survivors, This thread will be used to organize all of my officially released modlets. Follow this thread for updates! LazMan's Storage Container Mod Summary: Adds lockable ammo/weapon/food/medical pile containers and new A19 loot containers for players to choose from the shape selector menu for the existing Storage Crate / Furniture block. Detailed Information: Here Download Link: Here Author/Credits: LazMan Current Version: 1.3 Last Modified: 09/14/2020 (A19.1 B4) LazMan's Admin Mod Summary: Adds admin tools to the
  13. Hey everyone, I've recently started my own YouTube series of 7dtd videos. I was heavily inspired by the likes of Capp00 and Glock9 but with my own style (as I am not nearly as good at the game as either of those guys). As a result, my videos tend to have a more accidental comedic aspect as I get myself into situations that seemed like a good idea...but ultimately weren't. My first series is called "The Long Road" and it involves me trying to survive long enough to build the ultimate Horde Night base. Come marvel at my ineptitude as I throw spears into the wild blue and miss coyotes over a
  14. I've been getting into modding and everything has seemed relatively straightforward when it comes to adding icons or specifying vanilla textures for custom items, but I can't figure out nor find a guide on how to made or get unity3d files for things like vehicles or items. I'm very new to using Unity, and for one don't know how to export 3D models as unity3d files and I also can't seem to find any websites that offer free already made 3d vehicles or items already available as a unity3d file. On top of that, I don't really know how exactly to specify to use that unity3d file inside the xml. For
  15. Hello my name is DANI3L, I upload Gameplays to my channel and I recently bought 7 Days to Die and I really love this game! I decided to make a full Walkthrough Series until the 8th Day in-game. (Maybe I will do more later) Its a gameplay without any talking, pure gameplay! I hope you will enjoy 😉 If you enjoyed please leave a like and sub 🙏 7 Days to Die Playlist (All Episodes)
  16. Is console updated to the point of no fog of war view constantly or is it still there? I quit 7dtd due to the bad move telltale made but wanting to return with my girlfriend and friends. But my main concern is the fog that wont allow you to view for long distances. Also we're looking for the more recent stuff.
  17. 3 times I took the quest from a trader to retrieve supplies I create a chest either put it above the door on the outside/inside when I come back to put more items in it it is gone along with all my items.I am trying to find out where I can go to report this but all I found was discussions about bugs.
  18. Hi on a Mac with A18. Games been fine but wrists are starting to hurt so I'm turning to a controller, specifically an original Xbox Controller (I like giving old tech a new purpose). I found a driver from GitHub and use a usb dongle to connect the controller. The controller registers and seems fine and is set to pretend to be a 360 controller. It works in Steam big view, Dying Light, Borderlands 2, and Tabletop simulator flawlessly, but it does absolutely nothing in 7DTD. I have checked the option to enable controllers in game. I used a steel series playstation style controller bef
  19. Hallo . i use a18 and my smgand shotgun auto turret didnt atack ....i dont understand why .. somoanw hnow how to fix ?
  20. Hey folks, Running Alpha 18.4 with 7d2d.sh here. I Updated my engine to the mentioned version and installed the "fixes". When I try to visit the web-map I get a blank page and these logs: 2020-07-30T12:33:45 77.703 ERR Error in Web.HandleRequest(): 2020-07-30T12:33:45 77.703 EXC int AdminTools.GetUserPermissionLevel(string) MissingMethodException: int AdminTools.GetUserPermissionLevel(string) at AllocsFixes.NetConnections.Servers.Web.Web.HandleRequest (System.IAsyncResult _result) [0x00070] in <c10c26e2b66c4562ba86c962b02e1f48>:0 UnityEngine.DebugLogHandler:Internal_Lo
  21. I'm currently playing on an A18.4 random gen world that I created. I have about 25 hours on the world, and pretty recently got a Minibike, I started to ride out to a quest and hit a birds nest, instantly I was teleported about 100-200 meters forward still on my minibike, so I continued to ride through the hills on my way to the the marker. As soon as I reached it I was thrusted into the sky, changing the POV so that my camera was fixed in the place I used to be, then I was sent into the ground, going far below the world. I exited the world and attempted to restart the game, but now whenever I
  22. I've been experiencing slow loading times since as far as I can remember (been playing since US lockdown started). But I've noticed that my load times for bother starting up the game and trying to enter a server are considerably longer than the three people I game with. We all have iMacs from late 2013 playing A18, with same speeds yet my loading is double theirs (like 3-4 minutes to start and 4-5 minutes to enter the same server). Any clues on why this is happening? Thanks in advance
  23. Hello, survivors! I'm new here and I'd like to start off on the right foot with you by telling you about the Coloña ... Actually, it's a project that was inspired to me by the series "Fear the Walking dead" (season 6 coming up !!!😁). What does it consist in? It's a base that I'm building with my best friend and my brother. Located on a peninsula in a randomly generated prairie biome. Eventually, it will be fortified with a level III wall (double thickness, towers, ditch with peaks, walkway). It will include 11 buildings, most of which will also be for
  24. I had a plan for a base and I'd added the Mall POI into a generated map, so I've still been playing on A18. I've just started having an issue though. I have a bunch of modlets running but they've never caused the issue before so I believe that the issue is something else. I am running the bigger backpack mod, vehicle storage mod, increased stack sizes, Harry's M4 mod, increased zombie loot mod, and a vehicle mod that varies up the spawned vics. Like I said though, never had an issue before even with the mods. My base is massive so I'm thinking it's that and all the mining I'm doing. Anyways, t
  25. Curious guys I am by no means a modder but I am decently adept at adjusting the config XMLs to adjust gameplay to my liking. I have recently downloaded the ravenhurst mod ( awesome job by these guys ) and adjusted it to my play style ( I only play solo ). I know before when I would adjust these files I could edit what spawned on the street or in certain biomes. An example would be supply drop crates spawning in the road or backpacks spawning in the roll forest biome. This was alpha 16 or so. Now with the addition of the mod folder I know I have to go there to edit any installed mods. The prob
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