Jump to content

RoronoaDroagon

Members
  • Posts

    7
  • Joined

  • Last visited

RoronoaDroagon's Achievements

Refugee

Refugee (1/15)

1

Reputation

  1. Thanks for the explanations. That makes what i experienced make no sense what so ever. For when i placed then they had several blocks around them free, 2 or 3 blocks back and 1 or 2 block left or right. Hopefully a server restart or replacing them would fix it. I have placed new ones today and they got 7 blocks in between each other and they'r working as they should/intend too.
  2. I'm not sure if i'm doing something wrong or if it's something in the mod/code that is doing this but is there a quantity or local quantity debuff on the human guards? Like for instance that they can't be to close to each other or can't have to many of them or something like that?
  3. Hmmm, okey. I'll try it out and see what happens. It can be a vanilla bug, but that i'm not able to say much about. I have tried some testing to figure out they'r range too since it's nothing hinting or stating anything about it. And it ended up being inconclusive of sorts since the one guard nr. 7 that was placed on top of a 7 tall noob tower were firing shorter than the same guard on top of a 5 tall noob tower.
  4. Oh, okey, i'll just wait then, thanks though. Appreciate it.
  5. Is there a temporary fix so i can get those few blocks that they take up removed or something so i can use them again? I got admin mode/console command available.
  6. First of: Love the mod, it's really nice and have been using it a lot and great work. That being said...... I stumbled over a small thing or issue or what ever to call it... After either killing the guys the game seams to keep thinking that they'r still there when they'r not, i'm not able to build or place anything els in that 1x2 area the AI's took up. I do not no why this is happening and still after a server stop and start and with several relogs it's still happening. I tested it in SP and it's happening there too.
×
×
  • Create New...