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aspenforest

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Everything posted by aspenforest

  1. My favourite seed is Gandalfg, because it produces the Sexorige County:
  2. Therefore would it not be reasonable to create these bug reports so that the devs could notice the problem and fix it?
  3. Weird, I did a game restart and now the generator starts fine, but crashes at creating towns (at 4096). And the game is frozen. Main menu -> New game -> New random world -> Advanced Generation. There still exists an option to select 4096 world size. 6K map gen works fine.
  4. Greetings! As you can see from the included image, the current river generation algorithm is absolutely horrible. The rivers should begin from an elevated position, such as a mountain, and meander into a lake or to the edge of the map. The worst part is, that these generated rivers essentially lead to nowhere, making the usage of boat mods completely useless. Please fix the rivers and lakes so that their existence would actually make any sense.
  5. When trying to create a new world using 4096 as the map size, the game throws the following error: ArgumentOutOfBoundsException: Index was out of range. Must be non-negative and less than the size of the collection. Parameter name: Index. The map generation halts and the user is able to return to the previous screen using the Esc button. Other map gen config settings don't seem to alter the result.
  6. I can't help but notice that it is possible to generate maps with large bodies of water and rivers between them. For some reason, the apocalypse has completely wiped the existence of buoyancy from every survivors consciousness in the age of firearms. It would help to explore the world a lot easier if we could travel by boats. If for some reason boats would be considered a way to cheese through the horde night, then why not add fast aquatic zombies to balance the travel speed of the boats?
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