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Goatman

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  1. https://pastebin.com/8zAuEj7u https://pastebin.com/PwTe2uWZ https://pastebin.com/DBycCFSR https://pastebin.com/khnNWZvD logs from four players from the most recent disconnect @schwanz900
  2. https://pastebin.com/8zAuEj7u https://pastebin.com/PwTe2uWZ https://pastebin.com/DBycCFSR https://pastebin.com/khnNWZvD logs from four players from the most recent disconnect @schwanz900
  3. So update: We turned off Zombie Spawning and went around and killed any left over zombies, we played for ages, about 3 -4 in game days before the blood moon without issue. We turned zombies back on for the blood moon, got through the night without issue and went about exploring again. Our first trip to the trader and we all go DC'd again before we even got there. Again it was enitre group, could reconnect, server did not crash. We are reasonably confident the error occurs when a certain zombie spawn event happens. Log is here: https://pastebin.com/Nx8zJacZ @schwanz9000
  4. So update: We turned off Zombie Spawning and went around and killed any left over zombies, we played for ages, about 3 -4 in game days before the blood moon without issue. We turned zombies back on for the blood moon, got through the night without issue and went about exploring again. Our first trip to the trader and we all go DC'd again before we even got there. Again it was enitre group, could reconnect, server did not crash. We are reasonably confident the error occurs when a certain zombie spawn event happens. Log is here: https://pastebin.com/Nx8zJacZ @schwanz9000
  5. Certainly can, we will reproduce a few times and report back here
  6. Certainly can, we will reproduce a few times and report back here
  7. Summary: Periodically when players are far away from our base, every player will get kicked from the server. - We can immediately reconnect without issue. The server does not crash. - The issue has never occurred at night/during blood moon. We never leave the base at night, mostly build/defend/craft. - The issue almost always occurs while someone is questing. We have looked at logs every time and the error often occurs when someone is riding a bike, or when a group of zombies are spawned in. - We disabled zombies spawning and went and quested on foot to try and rule out zombies spawning/vehicles and cause the issue. about 3 or 4 minutes into a quest we all disconnected again. - We have an abundance of (unity?) shader and lighting errors and warnings in our logs - The server is hosted with AGS Hosting Game Version: (A20) Platform: (PC) OS/Version: (Windows) CPU Model: (not sure it is a rented server) System Memory: (32GB) GPU Model and VRAM: (not sure it is a rented server) Screen Resolution:(N/A?) Video Settings: (Every player is playing on low despite some of them have 3090's etc) Game mode: (Dedicated Server RWG) Did you wipe old saves? (Fresh Save on Server) Did you start a new game? (Yes) Did you validate your files? (Yes) Are you using any mods? (No) EAC on or off? (On originally, turned off, not much changed) Status: NEW Bug Description: - While doing a quest away from base, every player will be disconnected from the server Detailed steps to reproduce the bug: 1) Get a quest 2) Try to complete quest 3) Possibly get disconnected when zombie horde spawns Actual result: (Every player gets disconnected) Expected result: (Players should not get disconnected) I seem to only be able to attach an image and not a log file, here are the logs from some approximate amount of time before the disconnect:
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