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A20 Bugs
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Posts posted by LewZephyr
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On 7/3/2023 at 1:48 PM, nigoshi said:
any chance of the zombie reach mod getting updated? the community i play with really relied on it to counter the latency
Its not Jax's but there is one here (its at the bottom of the list on the first page)
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5 minutes ago, spacepiggio said:
2 Weeks now...1 Update...We getting Stable soon...release the real...Stable...Kraken
Last commit to testing was 15 hours ago.
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Loving all the updates to the game. Wife and I are playing a duo game and each of us are ooohhhing and ahhhing at the various upgrades to POI's and their elements.
Curious if anyone else feels the UI for connecting to a server could use some work?
Especially the password popup transparency. its so faint you can see the server list better than the box that pops up.
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I'm glad for a Monday release (I don't give two flips about streamers).
This gives me 4 days or so to ensure my server is up and running how I want it and do some tests before we have a weekend long romp in 7D2D.
On the front of Dedicated servers, are there any specific changes to the server config file to be aware of?
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On 3/3/2023 at 3:02 PM, Roland said:
I did retire....meaning I only do as much as I want when I want and its all free. I traded my company pants for a kilt and I'm feeling the breeze.
Ahem.... thank you for the visual.
🤮
lol
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4 minutes ago, Jost Amman said:
Yes, a few. But my current map was generated in A20 b238.
Dunno if they fixed anything in A20.1 Exp.
I updated my post to reflect that it is a fresh map on A20.1 Exp.
Thanks for the verification that its not something just affecting my server.
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Anyone else getting these Ghost Blocks. Ghost being visible but you can walk through it, and in some instances depending on which way you are looking it will disappear.
Find them often in random POIs (i.e. not always in the same spot)
We only play on a dedicated server so not sure if its happening in single player, but the glitch shows for all on the server, not just an individual.
EDIT:
Fresh Generated map with A20.1 Exp.
Also weird but we are getting feral in the city and that started on day 2 ... quite a few.
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Wanted to check it out, but after getting into discord your link to download it failed then said I had to wait 60 min to download another file because I didn't subscribe.
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4 hours ago, pahbi said:
Which java runtime do I need?
I downloaded the runtime at https://www.java.com/en/download/ but I'm not having any luck, maybe I have the wrong runtime?
The error message I get is:
"Error: A JNI error has occurred, please check your installation and try again
Exception in thread "main" java.lang.UnsupportedClassVersionError: org/obiz/sdtd/tool/rgwmap/MapBuilder has been compiled by a more recent version of the Java Runtime (class file version 55.0), this version of the Java Runtime only recognizes class file versions up to 52.0"Thanks
Getting same error here too... tried both just running the jar and using the command line.
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5 hours ago, Sarakatunga said:
Alpha 20 came out stable I have everything but I am missing a "server manager" for my server without it I will not be able to host it. and this is one of the best I hope he does not abandon us!
you should go to the Github.com for it.
https://github.com/dmustanger/7dtd-ServerTools/releases/
Its updated. I haven't been able to test myself yet, but it does say for A20.
Good luck.
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57 minutes ago, Draundenth said:
when update for A20 B231 ?
Are you getting any errors? Mine seemed to run up fine, but Haven't had a chance to actually connect to server as a player.
It may not need an update for this version jump.
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new update just droped:
Alpha 20 Experimental - updated to b231
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1 hour ago, spacepiggio said:
U can find working stuff like forges, benches, theyre either broken & lootable or usable. Just got to Poke Around...
I thought I saw earlier in this thread it was said there are no Useable workstations / forges / etc found now. Only broken and lootable.
Maybe I am mis-remembering, but our team has yet to find a working one.
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1 hour ago, falz0441 said:
Just started renting my server again and setup Alloc's fixes and noticed that I cannot view player inventories on the webmap. Curious if anyone else is experienced this. The most current version is being used also.
Same here but I really don't use it, I just happened to notice it yesterday when I was goofing around.
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9 hours ago, MechanicalLens said:
Oh I know, I was just wondering if these empty shells were supposed to be spawning or not.
I may be mis-remembering but I feel like I heard on the Dev Stream that there are a few POI's that intentionally do not have any Zeds. i.e. some places are just abandoned, and are available for a player to convert into an early base.
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26 minutes ago, Jost Amman said:
I don't see all that big problem with Acid, honestly.
I myself have found at least 5/6 bottles in the first 7 days (120mins/day) but I also read on Steam that others have had bad and good luck alike.
Yep, sounds like RNG basics to me. Sometimes you win sometimes you lose. I am in the boat of not having any acid, but not having anything I want it for as well.
Hell it took my group 3 days to get a Pot just so we could make some bacon and eggs.
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It may be nothing as I cant tell if it is working or not, but I noticed the below warning when running up my server.
2021-12-09T12:41:09 33.938 WRN XML patch for "gamestages.xml" from mod "JaxTeller718-BiggerWanderingHordes" did not apply: <set xpath="/gamestages/spawner[@name='WanderingHorde']/gamestage[@stage='03']/spawn[@group='wanderingHordeStageGS5' and @num='06']/@num" (line 5 at pos 3) 2021-12-09T12:41:09 33.938 WRN XML patch for "gamestages.xml" from mod "JaxTeller718-BiggerWanderingHordes" did not apply: <set xpath="/gamestages/spawner[@name='WanderingHorde']/gamestage[@stage='04']/spawn[@group='ZombieDogGroup' and @num='04']/@num" (line 6 at pos 3) 2021-12-09T12:41:09 33.938 WRN XML patch for "gamestages.xml" from mod "JaxTeller718-BiggerWanderingHordes" did not apply: <set xpath="/gamestages/spawner[@name='WanderingHorde']/gamestage[@stage='05']/spawn[@group='FwanderingHordeStageGS1' and @num='09']/@num" (line 7 at pos 3)
Thanks for all your work!!!
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Haven't had a building do this, but I have had several trees do this. I know not exact same thing, but definitely a bug.
You can still go up to where the tree was and chop it.
If you go to the other side of it and look back the tree shows up again. Walking around it it will disappear again.
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4 minutes ago, zztong said:
Horses confirmed for A21? 🤪
only dead ones!!
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4 minutes ago, beerfly said:
From Steam, when usually start the game it gives an option called "Show game launcher", from where you can go to "Clean game data", select all and hit "Clean" button.
Ahh see, running the dedicated server from SteamCMD so no GUI etc to do what you are describing. But thank you for the point in the direction of what he was referencing to.
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double post I blame the internet.
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5 minutes ago, Morloc said:
Where's that located? (Asking for a n00b friend who doesn't pay attention...)
-Arch Necromancer Morloc
yeah an actual link to the thing they are referencing is a good idea.
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15 hours ago, andydahl said:
Thanks for the help. I finally got mine to start by reinstalling Microsoft Visual C Redistributables 2022. The log file says I was missing it. I probably had an old version installed. Might want to verify that if you're having issues.
This fixed it for me also.
Thanks for the info.
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Running game via SteamCMD.
Was running previously with A19.
Did a full verify and all files up to date.
Cleared all old game info, working with a new config, as well as tried the default config file.
Server closes after run up and loading the serverconfig
Any suggestions are appreciated.
getting a bunch of the below in the log file: https://justpaste.it/7j608
EDIT - ***********************
Fixed for me by reinstalling Microsoft Visual C Redistributables 2022
https://docs.microsoft.com/en-us/cpp/windows/latest-supported-vc-redist?view=msvc-170
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Khaine's A21 Modlets! (Bigger backpacks, Lockable Slots, Behemoths, Random Wandering Hordes, etc)
in Mods
Posted
Its how it works. I believe there is some inability to do a write back to a config file for what ever you select so you have to re-select it on each run up.