Jump to content

feiyi

Members
  • Posts

    5
  • Joined

  • Last visited

Everything posted by feiyi

  1. In other words, the new version binds the container according to the name, not the ID, so I just need to add a new name to bind? <lootcontainer id="220" name="junk_items" count="0,2" size="4,3" sound_open="UseActions/open_backpack" sound_close="UseActions/close_backpack" open_time="1.5" loot_quality_template="qualBaseTemplate"> <append xpath="/entity_classes/entity_class[@name='zombieTemplateMale']"> <property name="LootListOnDeath" value="junk_items" /> </append>
  2. <append xpath="/entity_classes/entity_class[@name='zombieTemplateMale']"> <property name="LootListOnDeath" value="junk" /> </append> Value should not be ID? Before A20, I always used ID
  3. I added the specified name, but still reported an error <lootcontainer id="220" name="junk" count="0,2" size="4,3" sound_open="UseActions/open_backpack" sound_close="UseActions/close_backpack" open_time="1.5" loot_quality_template="qualBaseTemplate"> A legal container contains ID and name. I once added ID and name. Name exists on the original basis. ID is also independent and unused, but red ink will jump every time I search
  4. I try to add an ID in the loot.xml file to define a drop list, and then add lotlistondeath in the entityclasses.xml file, but an error will be reported when entering the game, and a red letter will pop up when searching
  5. When will the A20 version be released, players from China

    1. Roland

      Roland

      Tomorrow around midday USA Texas time. About 17 hours from now. 

  6. Hello, I’m a player from China, I really like the game 7 days to die

    1. Roland

      Roland

      Great! Please be patient as there are a few applications I have to go through. No need to keep poking. :)

×
×
  • Create New...