Good day to all you readers,
this is my first post and I need the opinion of more expert people in the game regarding an idea for a base for a day 7 horde (with modifications for later).
Going with int to unlock lvl 3 advanced engineering to get:
a base in Cobblestone not on ground level but with pillars below and normal ladders to get to it, so that zombie will use the ladder and get into a corridor where at the end of it there is the actual door with some iron bars to shoot. Also in the corridor I would like to put 2 dart traps and an electric fence (so fence shocks zombies and dart trap kills them).
To do so I would need lots of stone and clay for the structure itself (cobblestone) and then: 2 electric fences, 1 generator, 1 engine, 2 dart traps, 2 motion sensor, 1000 iron darts, 1 forge, a workbench, 1 claw hammer (for the workbench) and 2 wrenches (1 for the workbench).
Then I would need to collect lots of stone, clay, some mech and electrical parts (about 50-60 each) less than 20 leather, 15 duct tape (i can also create it), 3000 iron, 3 short iron pipes, 9 forged steel and 165 forged iron or alternatively more iron and clay (2000ish iron and 1000ish more clay).
Points wise I would spend all in int and advanced engineering until lvl 10 and 5 respectively, then go for strenght and its perks with shotgun perks, sex tyrex and miner 69 but that would be late game. If by day 4 or 5 I get a claw hammer drop good, else 1 point early in miner69, also same for wrench (point in salvage). So the only luck based element is finding some forged steel for the wire tool and some mech parts to make the first wrench if none drops. Do you pros think such a base with those required materials to get in time can be done by day 7? If not what would you change? I welcome any suggestion!
Thank you in advance