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marksisma_deliri

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Everything posted by marksisma_deliri

  1. I replaced the failed memory module. Also i found that the version of libc6 did not match the stable branch, while nvidia-driver, x-server and everything else was from the stable branch. Maybe it was because of some external repository. Anyway, i disabled all external repositories and updated my distribution to testing branch. 4 or 5 days i have no problem running 7dtd. How do i close this thread now?
  2. I replaced the failed memory module. Also i found that the version of libc6 did not match the stable branch, while nvidia-driver, x-server and everything else was from the stable branch. Maybe it was because of some external repository. Anyway, i disabled all external repositories and updated my distribution to testing branch. 4 or 5 days i have no problem running 7dtd. How do i close this thread now?
  3. I tried validating the game files through Steam earlier, there were no errors and no positive results either. I cleared the directory of the game, then ran the validation Steam, all the files were loaded and the game ran. I was about to write a happy comment, but I decided to go out and run it again. But the game again did not start:( I moved the directory with the game on three different block devices (2 hdd and 1 ssd), creating a symlink in the Steam directory, with no positive result. Finally I decided to check my RAM and got some pretty disturbing results: # dmidecode 3.3 Getting SMBIOS data from sysfs. SMBIOS 2.7 present. Handle 0x0052, DMI type 17, 34 bytes Memory Device Array Handle: 0x0053 Error Information Handle: 0x0057 Total Width: 64 bits Data Width: 64 bits Size: 8 GB Form Factor: DIMM Set: None Locator: ChannelA-DIMM0 Bank Locator: BANK 0 Type: DDR3 Type Detail: Synchronous Speed: 1333 MT/s Manufacturer: 029E Serial Number: 00000000 Asset Tag: 9876543210 Part Number: CMX8GX3M1A1333C9 Rank: 2 Configured Memory Speed: 1333 MT/s Handle 0x0053, DMI type 16, 23 bytes Physical Memory Array Location: System Board Or Motherboard Use: System Memory Error Correction Type: None Maximum Capacity: 16 GB Error Information Handle: 0x0054 Number Of Devices: 2 Handle 0x0056, DMI type 17, 34 bytes Memory Device Array Handle: 0x0053 Error Information Handle: No Error Total Width: 64 bits Data Width: 64 bits Size: 8 GB Form Factor: DIMM Set: None Locator: ChannelB-DIMM0 Bank Locator: BANK 2 Type: DDR3 Type Detail: Synchronous Speed: 1333 MT/s Manufacturer: 029E Serial Number: 00000000 Asset Tag: 9876543210 Part Number: CMX8GX3M1A1333C9 Rank: 2 Configured Memory Speed: 1333 MT/s memtester version 4.5.0 (64-bit) Copyright (C) 2001-2020 Charles Cazabon. Licensed under the GNU General Public License version 2 (only). pagesize is 4096 pagesizemask is 0xfffffffffffff000 want 8192MB (8589934592 bytes) got 8192MB (8589934592 bytes), trying mlock ...locked. Loop 1/5: Stuck Address : ok Random Value : ok Compare XOR : ok Compare SUB : ok Compare MUL : ok Compare DIV : ok Compare OR : ok Compare AND : ok Sequential Increment: ok Solid Bits : ok Block Sequential : ok Checkerboard : ok Bit Spread : ok Bit Flip : ok Walking Ones : ok Walking Zeroes : ok 8-bit Writes : ok 16-bit Writes : ok Loop 2/5: Stuck Address : ok Random Value : ok Compare XOR : ok Compare SUB : ok Compare MUL : ok Compare DIV : ok Compare OR : ok Compare AND : ok Sequential Increment: ok Solid Bits : ok Block Sequential : testing 113FAILURE: 0x7171717071717171 != 0x7171717171717171 at offset 0x2d9dd220. Checkerboard : ok Bit Spread : ok Bit Flip : ok Walking Ones : ok Walking Zeroes : ok 8-bit Writes : ok 16-bit Writes : ok Loop 3/5: Stuck Address : ok Random Value : ok Compare XOR : ok Compare SUB : ok Compare MUL : ok Compare DIV : ok Compare OR : ok Compare AND : ok Sequential Increment: ok Solid Bits : ok Block Sequential : ok Checkerboard : ok Bit Spread : ok Bit Flip : ok Walking Ones : testing 53FAILURE: 0xffdffffeffffffff != 0xffdfffffffffffff at offset 0x2d9dd220. Walking Zeroes : ok 8-bit Writes : ok 16-bit Writes : ok Loop 4/5: Stuck Address : ok Random Value : ok Compare XOR : ok Compare SUB : ok Compare MUL : ok Compare DIV : ok Compare OR : ok Compare AND : ok Sequential Increment: ok Solid Bits : ok Block Sequential : ok Checkerboard : ok Bit Spread : ok Bit Flip : ok Walking Ones : testing 11FAILURE: 0xfffffffefffff7ff != 0xfffffffffffff7ff at offset 0x2d9dd220. Walking Zeroes : ok 8-bit Writes : ok 16-bit Writes : ok Loop 5/5: Stuck Address : ok Random Value : ok Compare XOR : ok Compare SUB : ok Compare MUL : ok Compare DIV : ok Compare OR : ok Compare AND : ok Sequential Increment: ok Solid Bits : ok Block Sequential : ok Checkerboard : ok Bit Spread : ok Bit Flip : ok Walking Ones : testing 71FAILURE: 0xfefffffeffffffff != 0xfeffffffffffffff at offset 0x2d9dd220. Walking Zeroes : ok 8-bit Writes : ok 16-bit Writes : ok Done. I have no idea what these errors mean. But apparently memtester writes some data and reads different data, when accessing a specific memory space, at offset 0x2d9dd220 right? But shouldn't programs or operating systems have integrity control mechanisms when reading/writing and handle such cases calmly? Or such mechanisms work only with file system, but not with RAM?
  4. I tried validating the game files through Steam earlier, there were no errors and no positive results either. I cleared the directory of the game, then ran the validation Steam, all the files were loaded and the game ran. I was about to write a happy comment, but I decided to go out and run it again. But the game again did not start:( I moved the directory with the game on three different block devices (2 hdd and 1 ssd), creating a symlink in the Steam directory, with no positive result. Finally I decided to check my RAM and got some pretty disturbing results: # dmidecode 3.3 Getting SMBIOS data from sysfs. SMBIOS 2.7 present. Handle 0x0052, DMI type 17, 34 bytes Memory Device Array Handle: 0x0053 Error Information Handle: 0x0057 Total Width: 64 bits Data Width: 64 bits Size: 8 GB Form Factor: DIMM Set: None Locator: ChannelA-DIMM0 Bank Locator: BANK 0 Type: DDR3 Type Detail: Synchronous Speed: 1333 MT/s Manufacturer: 029E Serial Number: 00000000 Asset Tag: 9876543210 Part Number: CMX8GX3M1A1333C9 Rank: 2 Configured Memory Speed: 1333 MT/s Handle 0x0053, DMI type 16, 23 bytes Physical Memory Array Location: System Board Or Motherboard Use: System Memory Error Correction Type: None Maximum Capacity: 16 GB Error Information Handle: 0x0054 Number Of Devices: 2 Handle 0x0056, DMI type 17, 34 bytes Memory Device Array Handle: 0x0053 Error Information Handle: No Error Total Width: 64 bits Data Width: 64 bits Size: 8 GB Form Factor: DIMM Set: None Locator: ChannelB-DIMM0 Bank Locator: BANK 2 Type: DDR3 Type Detail: Synchronous Speed: 1333 MT/s Manufacturer: 029E Serial Number: 00000000 Asset Tag: 9876543210 Part Number: CMX8GX3M1A1333C9 Rank: 2 Configured Memory Speed: 1333 MT/s memtester version 4.5.0 (64-bit) Copyright (C) 2001-2020 Charles Cazabon. Licensed under the GNU General Public License version 2 (only). pagesize is 4096 pagesizemask is 0xfffffffffffff000 want 8192MB (8589934592 bytes) got 8192MB (8589934592 bytes), trying mlock ...locked. Loop 1/5: Stuck Address : ok Random Value : ok Compare XOR : ok Compare SUB : ok Compare MUL : ok Compare DIV : ok Compare OR : ok Compare AND : ok Sequential Increment: ok Solid Bits : ok Block Sequential : ok Checkerboard : ok Bit Spread : ok Bit Flip : ok Walking Ones : ok Walking Zeroes : ok 8-bit Writes : ok 16-bit Writes : ok Loop 2/5: Stuck Address : ok Random Value : ok Compare XOR : ok Compare SUB : ok Compare MUL : ok Compare DIV : ok Compare OR : ok Compare AND : ok Sequential Increment: ok Solid Bits : ok Block Sequential : testing 113FAILURE: 0x7171717071717171 != 0x7171717171717171 at offset 0x2d9dd220. Checkerboard : ok Bit Spread : ok Bit Flip : ok Walking Ones : ok Walking Zeroes : ok 8-bit Writes : ok 16-bit Writes : ok Loop 3/5: Stuck Address : ok Random Value : ok Compare XOR : ok Compare SUB : ok Compare MUL : ok Compare DIV : ok Compare OR : ok Compare AND : ok Sequential Increment: ok Solid Bits : ok Block Sequential : ok Checkerboard : ok Bit Spread : ok Bit Flip : ok Walking Ones : testing 53FAILURE: 0xffdffffeffffffff != 0xffdfffffffffffff at offset 0x2d9dd220. Walking Zeroes : ok 8-bit Writes : ok 16-bit Writes : ok Loop 4/5: Stuck Address : ok Random Value : ok Compare XOR : ok Compare SUB : ok Compare MUL : ok Compare DIV : ok Compare OR : ok Compare AND : ok Sequential Increment: ok Solid Bits : ok Block Sequential : ok Checkerboard : ok Bit Spread : ok Bit Flip : ok Walking Ones : testing 11FAILURE: 0xfffffffefffff7ff != 0xfffffffffffff7ff at offset 0x2d9dd220. Walking Zeroes : ok 8-bit Writes : ok 16-bit Writes : ok Loop 5/5: Stuck Address : ok Random Value : ok Compare XOR : ok Compare SUB : ok Compare MUL : ok Compare DIV : ok Compare OR : ok Compare AND : ok Sequential Increment: ok Solid Bits : ok Block Sequential : ok Checkerboard : ok Bit Spread : ok Bit Flip : ok Walking Ones : testing 71FAILURE: 0xfefffffeffffffff != 0xfeffffffffffffff at offset 0x2d9dd220. Walking Zeroes : ok 8-bit Writes : ok 16-bit Writes : ok Done. I have no idea what these errors mean. But apparently memtester writes some data and reads different data, when accessing a specific memory space, at offset 0x2d9dd220 right? But shouldn't programs or operating systems have integrity control mechanisms when reading/writing and handle such cases calmly? Or such mechanisms work only with file system, but not with RAM?
  5. The 7dtd has been working for me since the A18. Even the experimental A20 worked without problems. The problems started after the release of b238. My computer is certainly far from perfect, but I have no problems with most other games. Even Fallout4 via Proton works relatively stable. Now I've checked everything I had. Discovered a problem running Civilization6, Steam return "corrupted size vs. prev_size". Maybe it all has something to do with the Steam update that came out before the new year. I tried running 7dtd through 7dLauncher.x86_64, same result.
  6. The 7dtd has been working for me since the A18. Even the experimental A20 worked without problems. The problems started after the release of b238. My computer is certainly far from perfect, but I have no problems with most other games. Even Fallout4 via Proton works relatively stable. Now I've checked everything I had. Discovered a problem running Civilization6, Steam return "corrupted size vs. prev_size". Maybe it all has something to do with the Steam update that came out before the new year. I tried running 7dtd through 7dLauncher.x86_64, same result.
  7. cat /etc/os-release PRETTY_NAME="Debian GNU/Linux 11 (bullseye)" NAME="Debian GNU/Linux" VERSION_ID="11" VERSION="11 (bullseye)" VERSION_CODENAME=bullseye ID=debian HOME_URL="https://www.debian.org/" SUPPORT_URL="https://www.debian.org/support" BUG_REPORT_URL="https://bugs.debian.org/"
  8. cat /etc/os-release PRETTY_NAME="Debian GNU/Linux 11 (bullseye)" NAME="Debian GNU/Linux" VERSION_ID="11" VERSION="11 (bullseye)" VERSION_CODENAME=bullseye ID=debian HOME_URL="https://www.debian.org/" SUPPORT_URL="https://www.debian.org/support" BUG_REPORT_URL="https://bugs.debian.org/"
  9. Summary: The game stopped starting Game Version: A20 b238 Platform: PC OS/Version: Linux CPU Model: Intel(R) Core(TM) i7-3770K CPU @ 3.50GHz System Memory: 16 GB GPU Model and VRAM: GeForce GTX 750 Ti 2048 MB Screen Resolution: 1920x1200 Video Settings: Custom. A19 worked without problems with these settings, A20, before b238 also ran. Game mode: SP Did you wipe old saves? Yes & No Did you start a new game? Yes & No Did you validate your files? Yes Are you using any mods? No EAC on or off? Off Status: NEW Bug Description: After starting the game the game cursor appears, output of game overlap desktop, but nothing is drawn. Game seems to get a SIGSTOP signal (but in fact its process is running normally) Link to log: https://pastebin.com/9Fz6m41U Detailed steps to reproduce the bug: hmm idont know... 1)Install Debian 2)Install Steam 3)Install 7dtd 4)Run 7dtd ???
  10. The game, like any creativity, is just a reflection of reality. Abstract, hypertrophied, exaggerated, but still a reflection. If you are really worried about the problems with the attitude towards women or other discriminated groups of people, you should look for the reasons not in games, but in reality. For example, in the socio-economic formation, which determines all aspects of human relationships. And act accordingly.
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