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Dr. Eisenpimmel

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  1. I am using a dual monitor setup - one where the game is running and one where the livemap is displayed. While doing so, I came across some stuff with your live map: Issues: - Map view border will not update with new size when resizing browser window. I.E. from maximized to fullscreen (F11). The map will be displayed with black borders. - When you hide the left navigation panel, one row of tiles coming from the right side won't be loaded properly on moving. Already loaded tiles will be shown properly when rearranging map. - Last options (like show players, enemies, animals or the reload tiles timer) will be lost when you hit the update button (F5). Maybe set a (session) cookie where the options will be saved? - Some animals will be displayed as enemy: Boars, Snakes, Bears, ZomBears, Wolves, etc. - this is very irritating especially when hunting. Improvement: - Center map on selected player, keep map centered on selected player. (maybe optional via checkbox) Actually the selected player will just barely be kept inside the map view while traveling above the view border. - Possibility to assign special icons to each NPC type via stylesheet. Actually there are only the 2 icons for enemies and wildlife.
  2. <Tool Name="Motd" Enable="True" /> <Motd Message="[FF8000]Willkommen im Zombietempel ! TS3: zombietempel.evils.in:9987[-]" /> It is on. Or - it should be. O.o Possible to enhance InfoTicker for DualLanguage ? ATM my TickerScript posts a message in German & English at one time. (2 separate say commands)
  3. As I see, the MOTD isn't working currently. Have configured a custom MSG - but it wont pop up after joining server.
  4. Nice. Just some days after I started to take a look into plugin programming. Tried to make a MOTD poster - now you released a whole command set utility including this
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