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DUDSS

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Everything posted by DUDSS

  1. Well as long as the exploding barrels or cars don't get changed it should work fine in Alpha20. Don't know if they'll be doing any changes to explosives.
  2. Update 1.1.0 Added C4 block Added IED block Increased TNT hp from 5 to 20 Increased explosives stack sizes from 20 to 50 Fixed mod items not showing up in loot Fixed incomplete item descriptions C4 - A special explosive that doesn't damage dirt. IED - An improvised explosive that only damages zombies and players. Can be now also downloaded via GitHub https://github.com/xDUDSSx/TNT-Mod-for-7dtd
  3. Hello everyone, managed to make my first mod. It adds two explosive blocks. Placeable version of the dynamite and TNT as well as means of connecting explosives together and to electricity. Personally I've been missing explosives like these. The only way to demolish stuff was using the throwable dynamite which actually despawns in a bit. Very annoying. I just started playing 7 Days to die since Alpha 19 so I don't know where the old TNT block went. Anyway, this adds it back in a way, with a few more bells and whistles. Would be a shame to not blow stuff up efficiently in a voxel game with structure stability :D. Would be funny if they added it back in alpha 20. All the details and download are on here https://www.nexusmods.com/7daystodie/mods/1540
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