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Onasus

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  1. Action taken on my end: - Reset the connection from the client end, did not change the behavior. (the suggested solution) - Reset the connection on both the host and client end, did not change the behavior. - Initiated a new world, no issue in the new save. Regarding my connection: - There are no issues with my ISP at the time, according to their service website and no maintenance being conducted. - The internet connection is a glass fiber connection, no issues with my internet service has occurred. - I did not experience high ping as far as I can tell, no freezing or lag on my end. In all my game sessions I have always connected through the Steam NW and had a failure on the LiteNetLib. I will contact our host to see if he can forward the ports and make the exception for the game in order to get the LiteNetLib to connect. Why would the issue persist if the connection is re-established? If this does not resolve the issue, are there any other areas that we can try and debug? What information would you require in case we do decide to try and continue this playthrough (we might do a full reset). I am not going to try to reconstruct the issue, though if this helps as I don't think this is a scenario that happens often; - I was in the large (believe T5) crack-a-book, I was in the basement interacting with the main hardened chest (the one you unlock); I did not have a quest active to clear that building (I entered it at the start of the night while waiting for the trader to open and it took me more than the night to clear it). - At that point one of the buddies enabled their Tier 5 quest that reset the POI (was great fun, dealing with those zombies again...) - After that I was no longer able to interact with any loot container.
  2. Face palm all you want, very unprofessional. If the same host functions with a new world, that means the connection between my client and theirs is not the variable that is causing the issue.
  3. Sorry, but just doubling down on it is a connection issue is not going to help me in anyway. If this was a solely connection issue, I wouldn't be able to interact with drones, vehicles, inventories, crafting menus, locks, bashing zombies heads in, etc. Without a single form of delay or hick up. We reset the connections, both from the client and host end. Other players have no issues on the server. I didn't have issues on the server for over 20h of play time. There is something else that is preventing either the client or the server to send or accept the request to open the inventory of those items. Yes other people can interact with them. It also wouldn't explain why it doesn't cause issues in a new save file and world, if it was the connection as that should be seperate from the save.
  4. Well, we have been playing for multiple hours at this point and have done so on multiple days. I am still able to fight along my companions, kill the zombies, ride the motorcycle and all this without issues. The desync would be caused in this case due to my client believing I was still interacting with the chest while the server reset it. Not allowing me to interact with it. Yet after resetting both client and server the state did not change. This is not merely a connection related issue.
  5. Summary: Unable to interact with loot containers Game Version: Alpha 20.2 (b2) Compatibility Version: Alpha 20.2, Build: Windows 64 Bit Platform: PC OS/Version: Windows 10 (10.0.19042) 64bit CPU Model: Intel(R) Core(TM) i7-6800K CPU @ 3.40GHz (cores: 12) System Memory: 16 GB GPU Model and VRAM: NVIDIA GeForce GTX 1080 (8079 MB) Screen Resolution: 3440 x 1440, 100hz, window 3440 x 1440, mode FullScreenWindow Video Settings: Ultra Game mode: MP client Did you wipe old saves? Not on the world where the issue resides. Did you start a new game? Yes, issue did not occur in new world Did you validate your files? Yes Are you using any mods? No EAC on Status: NEW Bug Description: The character is unable to interact with loot containers. They are able to interact with the drone companion, motorcycle and personal inventory. Detailed steps to reproduce the bug - assumption: 1) Interact with a loot container (no mission active) 2) Secondary person started a mission for the building in which I resided 3) No longer able to interact, including after restarting of client and host. Actual result: unable to interact with loot containers. Expected result: still able to interact with the containers. Client Log: https://pastebin.com/Fu2x9NZY
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