Mikado
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Posts posted by Mikado
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4 minutes ago, khzmusik said:
EDIT: One thing I intend to fix, is the zombie businessman's green skin. I thought it would look cool, but now that I see it in game, I think it looks silly. If anyone here wants me to keep that green skin, now is your chance to tell me.
Indeed too green for me.0 -
Just create a file called Localization.txt inside the config folder 😀
Key,File,Type,english
zombieBurntKhz,entityclasses,Entity,Burnt
zombieBusinessmanKhz,entityclasses,Entity,Business man
zombieBusinesswomanKhz,entityclasses,Entity,Business woman
zombieCowgirlKhz,entityclasses,Entity,Cow Girl
zombieFemaleKhz,entityclasses,Entity,Femme
zombieFemaleLumberjackKhz,entityclasses,Entity,Fat woman
zombieFemaleOfficeKhz,entityclasses,Entity,Office worker
zombieFemaleStripperKhz,entityclasses,Entity,Stripper
zombieFirefighterKhz,entityclasses,Entity,Fire Fighter
zombieMaleKhz,entityclasses,Entity,Man
zombiePolicewomanKhz,entityclasses,Entity,Police officer0 -
Hi khzmusik
It miss a localization file for your creature pack 😜for a lore lover like you, this is really strange
Not nice to have zombieBusinesswomanKhz is not it ?
Thanks for this pack anyway.0 -
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On 8/21/2021 at 6:58 PM, KhaineGB said:
Not adding it to tires. Wrench them. They give wheels
Ok for tires.
I found this one https://7daystodiemods.com/pick-up-grass-and-more/
Thanks for your answer.0 -
@KhaineGB
Really a great overhaul mod !
I know you're a busy man but can you add canpickup for bushes and tire like you did for plant in your next release ?<append xpath="/blocks/block[@name='decoCarTireSmallFlat']" >
<property name="CanPickup" value="true" param1="Tire"/>
</append>
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I will update with NPCHuman mod, 19.6.1
Thanks.
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On 6/28/2021 at 8:42 PM, Lostyouthkhat said:
I started playing more 7 days to die lately and i tested the npc mod again. I guess you wait for alpha 20 to update it, so i would just like to give some improvable aspects:
- The NPC isnt hostile towards zombies anymore as soon as you choose him as follower (they will just attack zombies if they attack him first)
Same issue.
@xyth "You set the patrol route by using invisible patrol blocks. Likely that will need a video to explain."
Indeed, you're a busy man, three lines to explain will be great. i saw a pathingcode and pathingcode2 in creative mode, i have to use them ?
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[A19] khzmusik's modlets
in Mods
Posted · Edited by Mikado (see edit history)
I only play in SP mode, never in MP, I have largely given on many games in MP with Leroys Jenkins and other stupid mentalities. I never found the atmosphere, the fun, the role-playing game, the respect for the first network games and its players of the time that I knew. I'm an old jerk. So for me the non-player characters are important even if the AI of 7DTD for them (how to put it) is, for the moment, very limited. The game is above all made for MP.
So wait for the A20 to decide, KHz, if technically first and then from a gameplay point of view, if it's really worth investing in lore and the NPCs that go with it.
I'm currently doing my own overhaul, my own stories based on Romero's mind, no zombie bears, other vultures or other zombies that come from I don't know where, no drop backpacks when I kill a zombie, no bodies which disappear within 60 seconds.
Maybe I'll broadcast it one of these four mornings, if there's an audience for those interested.