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Espen

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  1. Yeah... I have a feeling this new biome is gonna look really nice, which would have made it even worse to not be able to build there 😅
  2. THANK YOU!!! I heard several youtubers talk about this, so this was a relief 😁
  3. I just want to experience the vibe/atmosphere of that biome, so increasing difficulty while living in another biome will not provide this same feeling... Certain types of options may be a lot of work to implement, but im guessing this one would only be a simple "true/false" setting, and pretty quick and easy to implement. Anyway, im guessing editing the XML file will be pretty simple, so...
  4. Yeah, accessible for short periods, but not possible to live in. As they plan to add a 3X multiplier to the gamestage in the wasteland, the enemies will be pretty hardcore, so removing the radiation would not be equivalent to "easy loot". I wonder how the hordenights would be there... If it will not be possible to turn off, then i guess someone will find out how to edit the xml file to remove it, and maybe lower the gamestage multiplier. Would be easier to have it in the settings though, and ideally being able to set it individually for each biome. This game has so many customizations for difficulty, and i dont see why this stuff should not also be possible to tailor to ones own playstyle. Im not talking about the radiation zone around the edges of the map. In Alpha 20, the wasteland and burnt forest will merge into a single biome that is radiated, so you can only visit it for short periods. I want the possibility to turn off this radiation, so i can [try to] live there permanently...
  5. The wasteland and burnt forest are the only 2 biomes that adds some nice desolate and apocalyptic vibes to this game. From what i hear, they will be merged into one biome, that will be radiated, so we can only visit them for short periods. This means that it will not be possible to live there permanently. I really like these biomes, so id be very happy if there was an option to turn off this radiation.
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