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RobbieW1337

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Everything posted by RobbieW1337

  1. I believe they are only downloaded to memory and the game changes from there, I don't think it keeps a copy locally
  2. But then we'll fill up the C:// which is commonly an SSD and sometimes someone's only SSD, I still think giving the option like "Add Mods" -> "Select a Path" -> *user picks path no matter what OS, and the default of Documents is the first option*
  3. Three different ways to approach this I can come up with on the top of my head: 1. Add a Recipe to the game for all the books, and with a book you can basically make a copy. 2. Set all of the loot groups with books Items to have a 'count' attribute then set it to like "2,2". 3. Make it where when books are used it just gives you another one.
  4. Hey guys I spent about 45 minutes making this video, I cover how to Create our own example XML mod that makes Trees have a chance to drop Eggs, Feathers and Honey, how to install mods, and how to edit an XML mod we find, in the example we edit it to drop a Truck in the players inventory once the tree has been destroyed. Any advice on making things easier to understand/comprehend would be amazing! The video does have timestamps! Please let me know if you guys would like more XML mod tutorials. (Admins if this doesn't go here please lmk)
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