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psouza4

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Everything posted by psouza4

  1. My barbed wire mod doesn't tamper with the barbed wire placeable item block. It only re-adds the recipe to the existing barbed wire placeable item block. The item block was never removed from the devs, only the recipe was. The default health of the existing block item "barbedWireSheet" isn't something I've even looked at, so I'm not even sure
  2. That's an oversight, good catch -- I don't think I've needed to ever craft it because it's extraordinarily lootable. I need to reduce the loot chance on it. Damned thing is everywhere.
  3. I rotate games around and wait for the alphas to go official/stable before I update my mods
  4. 7 Days to Die servers still don't push localization data to players yet, so yes -- they should install the mods too. They're available from the 7D2D Mod Launcher if that makes it easier for them. Glad you enjoy my work
  5. Sphere had to update the listing again, it should appear in Mod Launcher now (or very soon).
  6. Topic updated with download link compatible with version Alpha 20.
  7. Topic updated with download link compatible with version Alpha 20.
  8. Topic updated with download link compatible with version Alpha 20.
  9. Topic updated with download link compatible with version Alpha 20.
  10. Mods updated to be compatible with version Alpha 20.
  11. A20 version are available on the 7D2D Mod Launcher, I just haven't made .zips to post to the forums yet.
  12. A20 version available on the 7D2D Mod Launcher already, I just haven't made a .zip and updated the topic here at the forums yet.
  13. They need to be placed on land near the edge of water (you need to be partially in water). You will get an effect in the bottom left corner of your HUD telling you when you're positioned correctly.
  14. Added the following mods: Acid, Entity Titles, Solar
  15. Update: there was a partial network issue with that server and my routing was working fine but it wasn't for others. All outbound traffic was fine, too. After resetting the equipment, it should work for you again.
  16. I'm not sure how to explain it clearer than I have. If it still confuses you, check the wiki or use the mod installer I linked earlier to do it for you. That said, I think from your logs that the mods are loading successfully and without error, so not sure what problem you're having if you don't describe it.
  17. 2021-08-05T09:26:54 7.052 INF [MODS] Trying to load from folder: A18Mods-master This tells me your mods folder structure is incorrect. Under Mods you should just have each mod in its own folder. Not within a folder within a folder. I'm also concerned that you have the wrong version of some mods since the folder from your logs is named A18. I would delete the contents of the Mods folder and try again. Only extra mods directly to the Mods folder, not entire sets of mods.
  18. Post your logs. I can't help if I don't see the full picture of what mods are being loaded, what version you're on, what errors or warnings are in your log, etc. They're all working fine here and for players on my servers for A19.5 and A19.6.
  19. Try 7D2D Mod Launcher if you're having trouble installing mods manually.
  20. Darkness Falls is a game overhaul, not a simple mod. And while I wouldn't ordinarily make efforts to make my mod compatible with conflicting mods, I certainly don't have the resources to do that for an entire overhaul. You'll need to speak with the author of Darkness Falls and see if he's willing to merge assets and localizations, but it may be more complicated than that. Only he'd know.
  21. Darkness Falls is a game overhaul, not a simple mod. And while I wouldn't ordinarily make efforts to make my mod compatible with conflicting mods, I certainly don't have the resources to do that for an entire overhaul. You'll need to speak with the author of Darkness Falls and see if he's willing to merge assets and localizations, but it may be more complicated than that. Only he'd know.
  22. Thanks -- I've corrected the links
  23. It shows health for all targetable entities, including other players, turrets, etc.
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