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Snackiz

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Everything posted by Snackiz

  1. The road incline is very steep at 2129w 1836n, taller than the 4x4.
  2. The sign towards albuquerque at 1747w 1971n is floating several meters up in the air.
  3. The road block sign at 1642w 2259n is floating quite a bit up in the air.
  4. In Alpha20 b233 the sign_phoenix shows Phoenix when previewed in the editor, but when placed, it shows Albuquerque, just like sign_albuquerque
  5. I get the problem on a 64bit Debian GNU/Linux 11 (bullseye). Did you change a dependency or the window drawing code between 0.9 and 0.11?
  6. 0.11.1 is broken on linux. I have downloaded 0.9.1 earlier, which works fine. Is it possible to download a 0.10 binary for linux? ~/tmp/kinggen$ ./KingGen-0.11.1 X Error of failed request: BadIDChoice (invalid resource ID chosen for this connection) Major opcode of failed request: 55 (X_CreateGC) Resource id in failed request: 0x4a0009b Serial number of failed request: 1037 Current serial number in output stream: 1039 ~/tmp/kinggen$ rm KingGenConfig.txt ~/tmp/kinggen$ ./KingGen-0.11.1 X Error of failed request: BadIDChoice (invalid resource ID chosen for this connection) Major opcode of failed request: 55 (X_CreateGC) Resource id in failed request: 0x4a0009b Serial number of failed request: 1050 Current serial number in output stream: 1052 ~/tmp/kinggen$
  7. Since 0.11.1 is not working, is there a way to download the previous, working version until the issue is fixed?
  8. Cool! If it's that easy, then I'm perfectly happy with it. Thanks again for a great generator! Perfect, thanks!
  9. I would like to set up a perimeter for the map, so that the player does not wander off from a smaller area that is custom built. That area is not covering the entire map and is not square. KingGen seems to generate all maps as islands with water around them instead of radiation zones, which does not fit for the map I have in mind. I was not aware that there were different types or levels of radiation. I would like to know more about this, but we might be getting off topic from the KingGen world generator.
  10. I tried it out on Linux and it works great! Two questions: Would it be possible to add custom radiation zones, like the heightmap or biomes? Is there any reason why you have to generate a square map or would it be possible to do something like a 2048x4096 map? Thanks, keep up the great work!
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