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JACKT

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Posts posted by JACKT

  1. On 4/27/2021 at 9:18 AM, AndrewT said:

    Well a jeep with a mounted M60 will be nice but it would also be cool if we had a full blown Tank, and this tank can only be acquired by completing high tier trader quests and is a 4 seater(one seat for the turret) and the tank can obviously shoot its cannon to destroy building for various reasons and this tank can smash through rubble such as cinder blocks and scrap metal in the wasteland as well as being able to smash through walls of certain materials. and this tank will come with a new type of ammo (tank shells). I came up with this idea because im tired of rubble stopping me dead in my tracks im sure many other players are also tired of it too. Also this tank instantly kills all zombies it runs over.

      I successfully replaced the model, but there was a problem when I placed it on the ground.

  2. 4 minutes ago, Almond Milk said:

    Sadly it doesn't! I did some fiddling with the idea of a rocket or mortar turret, to make a long story short: it doesn't work :(

    Not only you have this idea, I had the idea of joining military equipment a long time ago. My goal is to make this a game like battlefield

  3. On 7/11/2020 at 12:35 AM, CrushedByJasper said:

    这是一个很好的问题,希望我知道更多关于游戏开发哈哈!我认为推车的运动应该是可行的,因为他们有4x4在游戏中。我不知道他们会如何处理铁路-就像他们会产生他们像他们做的道路,或者也许有它完全球员建设?可能会对服务器产生什么样的性能影响?也许放弃任何想法,它是由发电机供电?推式交通会觉得在家里,我认为在游戏中。

      I am glad to see that you are discussing the railway, and I have the same idea, because I think the seven-day killing is very creative, and it is completely possible to add some large-scale vehicle operation systems. So far, has anyone helped you or have you found someone else to make it?

  4. @Squall94Are you still working on the new modern MOD? Maybe you can add some more special weapons. I happen to have some firearms here. If you need some modern special weapons or other firearms, I can provide them
     

  5. Wow, there are enough kinds of vehicles in your mod, and the use of these vehicles is really good. However, I find that your vehicle model has too many edges and corners. If you continue to make vehicles, I can provide you with models. I have some military vehicles, such as missile launching vehicles, many tanks. In fact, I have tried to change the model for the carrier myself, but when I put it on the ground, the scarlet letter will pop up, but when I hold it in my hand, I can preview how it will look on the ground.
     

  6. On 4/27/2021 at 9:18 AM, AndrewT said:

    Well a jeep with a mounted M60 will be nice but it would also be cool if we had a full blown Tank, and this tank can only be acquired by completing high tier trader quests and is a 4 seater(one seat for the turret) and the tank can obviously shoot its cannon to destroy building for various reasons and this tank can smash through rubble such as cinder blocks and scrap metal in the wasteland as well as being able to smash through walls of certain materials. and this tank will come with a new type of ammo (tank shells). I came up with this idea because im tired of rubble stopping me dead in my tracks im sure many other players are also tired of it too. Also this tank instantly kills all zombies it runs over.

     

    I have the same idea as you, just making a vehicle MOD, which is more difficult for me. I wonder if you can make it. We can do this idea together!
     

  7. On 5/5/2021 at 11:04 AM, Almond Milk said:

    Almond's Turrets Expanded (A19)

    3 Versions available

     

    Hi all! This took much longer to get out than it should have, but I finally have an expanded turrets modlet ready to share.

    Please report any issues you have, and I'll answer what I can to the best of my ability. Any criticism is also greatly appreciated.

    Showcase

     

    Overview:

    With traders as well as industry, it's been easy to accumulate more ammo than I could do with. This modlet's aim was to provide specialized variations of the base auto turret from other firearms in the game, intending to eat excess ammo and add variation. All versions add in 4 variants of the auto turrets in the game, as well as a specialized Turret Workbench to prevent the turrets from cluttering crafting lists.

     

    These turrets have slightly more expensive crafting recipes, as well as differing stats and power consumption. 

     

    Added:

    Schematics/Icons: 

    • Schematics added to the same loot list as the standard turrets.
    • Steel Turrets are learned from the regular schematic.
    • Icons that show what ammo the turret uses (Unless in XML Only Version)

    Advanced Engineering (4)

    • Sniper Auto Turret: Using 7.62 rounds, the Sniper Auto Turret intended to add high single shot damage. It moves, fires, and reloads slower, but has the highest damage of any of the turrets with the largest range of motion.
    • Turret Workbench: A specialized Workstation to build your turrets, it builds turrets and nothing else.

    Advanced Engineering (5)

    • Heavy Shotgun Turret: Standard Shotgun shells, shorter range than the traditional version, but fires at a much faster rate to clear dense hordes.
    • Heavy Auto Turret: 44 Magnum round, slightly slower than the SMG Auto Turret. Higher damage with a slightly higher range of motion and slower fire rate.
    • M60 Auto Turret: Taking 7.62, the M60 Auto Turret has a shorter effective range than the SMG Auto Turret, but has a greatly increased rate of fire. With higher damage and a much wider bullet bloom, the M60 Auto Turret is better for defending corridors and densely packed hordes.

    Steel Version:

    • Turrets compatible with KhaineGB's Steel Ammo modlet found here.
    • Steel Auto Turrets, versions of the new turrets (and standard) but with minor performance downgrades and steel ammo compatibility.
    • Steel Auto Turret tab in the Turret Workbench
    • Reversibility: Have too many brass cased auto turrets? Swap them to steel mode in the workbench at no cost! If you want to reverse the decision, simply put it in the workbench with a few replacement parts and it's ready to go.

    (Turret Icons)

     

    Version Downloads:

    XML Only: 

    Adds all standard additions besides steel turrets by pure XML and color codes the turret version icons.

    These *should* be server compatible, but I cannot test that.

     

    Download the XML Only version here.

     

    Base Version:

    All additions besides steel turrets.

     

    Download the Base version here.

     

    Steel Ammo version:

    Adds all additions as well as the steel turrets.

     

    Download the Steel Ammo version here.

     

    Notes:

    --You may find the damage done to be excessive, turrets too slow, etc. If enough people believe it needs to be change, I will adjust the stats. Otherwise, I'll be making a file that explains how the turrets work for those who want to change things themselves.

    --Having multiple auto turrets in close proximity may be the cause to multiple models visually disappearing, this happened without the mod and I'm not sure how to fix it.


    Did you replace a model of the battery? Or can you already do that? I happen to have a model of the battery, and if you can add it, it will be the perfect mod.
     

  8. 47 minutes ago, pipermac said:

     Your actually asking a lot!   As I have been  working with Models and assets recently (With Much help from Xyth) I can honestly say that  it is not a simple answer!

    It can be as simple  as referencing the new model in the xml but most likely not. The model would have to have the identical bone structure and animations as the one it is replacing.     If you have that then you are good ...other wise you have work to do in unity.


     

     

    I tried to replace the code, and when I put it in the game, a bunch of scarlet letter appeared.

     

     

     


  9. On 4/30/2021 at 10:36 PM, xyth said:

    You have two issues, a corrupted save (start a new game to fix)  and its not finding the creaturepack mods.  Did you place both mods in the Mods folder of the game install?

    Hello, master. I see that the human NPC in your biological bag is doing very well. I want to replace their model, because I think their model is not attractive enough. What should I do? I made my own model.

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