(my english is bad, sorry in advance) I had a stray thought today about you adding variety to zombies without working hard rendering new individual ones. There is a term in Half Life Alyx (Half life 2, ep 1, ep 2) called "bodygroups". From my understanding it's a plethora of segmented parts for models (face, hair, clothes, armor, etc.) that are combined together randomly to create one-of-a-kind model of NPC. What if it can be implemented in a simple form in 7DTD? Like, for example, dyed colors of zombie clothes, hair, the "fresh" or "extra rotten/beat up" look. I understand that you, The Fun Pimps, have a lot of work to do, but please, at least hear me out. Thank you.