Hello devs,
This is more of a general question about the game's long-term roadmap and not limited to what A20 includes, but are there any plans to expand on the endgame? I understand that the current focus is to improve what's already there, and am really impressed with/looking forward to things like the LOD updates, random gen customization, and performance optimization, but what comes next?
I've had the game since ~2013 and have >1500 hours, and the way I've always played is to play the game intensely for a couple weeks after each major update, sometimes a little longer if I have friends with me, and then forget about it until the next update. We generally put it down around day 40-60, depending on day speed. We always lose interest at the same point: once we've gotten motor tools, vehicles, a decent concrete bunker, and have cleared a couple of the biggest POI's. Everyone I know feels the same way about it, and agrees that this game would punch classes higher if there was a more extensive gameplay loop.
I heard a rumor on the subreddit that years down the line, player-built NPC settlements will be used to provide automation to things like mining/farming/crafting/defense and to defeat AI cheesing horde night strategies by having the horde target NPC's in the player's settlement. Is there any truth to this, even remotely (ex, it was briefly considered but got thrown out long ago like the aliens thing), or am I parroting total nonsense here?
Thanks for taking the time to read/answer this.