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nedlynpopo

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  1. I got it from NEXUS MODS, i believe i used the (F)ree (D)ownload (M)anager, FDM. It stopped downloading once, as i recall, but when i went to restart it, it noticed the file was already there and did infact resume. Resume failed on every other link i tried, using a couple of different download managers, why i wound up on NEXUS... last resort. i spent days trying to get this thing. FDM + NEXUSMODS was the only one that worked for me. hope it helps.
  2. For reference i'm playing 1 tick above default difficulty while i learn. Took nearly a full load of AP 7.62 ammo from my level 71 fully modded M60 to drop 1 incubus. atleast 80 to 85 rounds. i had an armor shredder on it and blessed metal, as well as rad remover and crippler though those last two probably don't do anything but fill mod slots to up base damage. and i'm full ranks on automatic weapons. maybe hollow points would have worked better, but i'm guessing his skin counts as armor...? I would have prefered to use my coil rifle which i guess does an extra 10 percent damage vx demons, but he actually somehow teleported in behind me , through a door (took out part of the building doing it, crumbled part of a stair well) while i was prepairing to thin out the other zombies, not sure if he is supposed to be able to do that, but watch out for it. admittedly these were gut shots as he was bobbing around too much at that range to reliably head shot him, for me atleast. i was watching his health bar try to recover, it was close. If you see a DEMONIC behemoth, not the radiated ones but the demonic guy, RUN. playing around in creative i was not able to kill him, and i'm guessing nothing short of laser weapons will. you absolutely need something to stop his regen. Maybe a love tap from a club with a laser battery(made at the laser workbench) will buy you enough time to kill him, but that takes a laser workbench first... And what Hunter said, lots of ammo. lots and lots. I even bring spare guns since you can't repair past 51, i swap em out so you don't lose mod space and precious damage
  3. Thank you very much sir, Only had charismatic nature 3, and never intended to go higher. raised to 5 and found the fusion forge at one wasteland trader and the workbench at the other. I somehow missed that requirement, my mistake. Many, many thanks.
  4. Appreciate the tip, thank you, but if i can't kill him even in god mode... him hurting me isn't the problem... well its A problem but not THE problem Really appreciate the response, thank you. but either i was unclear or i am confused. The Laser workbench and fusion forge are only located on the bottom level of the lab, correct, near the portal, next room over if i'm not mistaken? no where else? i didn't miss one on an upper level? so while yes i brought everything i needed to craft things, have tons of cells and multitools, raw titanium, etc. I can't realisticly get to those workbenches to use them. The behemoth is sitting right at the entrance to that level, and While other demons were stopped at key card doors, those jerks at the portal were opening even locked doors in that bottom area.. I didn't let em out, they opened the door before i got anywhere near it. so the room with the forge and work bench, atleast the ones i know about, are persona no gratis, the number of demons and close quarters i really don't even think i could run in, start crafting, run out, kill an hour or so for them complete and have any hope of going back to collect without getting massacred. it just doesn't seem feasable. I was seeing atleast 2 incubuses pop out of that portal. i'm gonna get pinned in a corner and wrecked. I guess the only question then is, does the trader in the radiation zone actually stock them once in awhile, level 5 better barter? and its just more abysmal luck on my part, or is that bad info and i'm wasting my time... and again, really fun mod, just this one irratating little situation, otherwise thoroughly enjoying it. and thank you.
  5. Can I not edit my post... Two "brilliant" ideas came to me while trying to sleep, so I made a copy of my save, went creative mode and gave them a test. The first, lure the demon behind a key card access door and close him off while i make my stuff at the forge and workbench, this worked on him, unfortunately the demons at the portal opened their door and came flooding out, and i couldn't kill them any better than i could him, i tried to shut the door to lock them in , it said locked and wouldn't shut, so i unlocked it and shut it, and they opened it again... are they supposed to be able to do this? also while most of the walls are undamageable, the key card color indicator present at certain doors, is destroyable... doesn't really matter. second "ingenious" idea was suppliment my personal firepower with 8 mk2 shotgun turrets... not only did that fail, but it summoned about a 50 screamers topside. had to use the killall command to get my framerate back from them and their hordes. But we'd knock the demon down to maybe 15-20k health, and then he'd stop taking damage before finally just rocketing back to 60k. Seriously, am i being a total moron here or what? incidently, kudos for making screamers a threat again, they are such a joke in alpha 19 i'm not sure why they even bother to keep them. I definitely take them seriously in darkness falls though.
  6. Again, Enjoying the mod, but ran into a really frustrating situation. Finally got future tech, took forever to get those red research notes, now i Need the laser workbench and fusion forge, both of which require the fusion forge and laser workbench to create... Great. Supposedly you can buy them from the radiation zone trader, found one trader, tried 4 times, nothing. Found the underground bunker, thought i'd try that. level 71 m60 with armor shredder and blessed metal unsing AP rounds, level 71 coil rifle with blessed metal(and other, assorted mods). Greeted at the red door by a demonic behemoth, i think it said he had 50,000 hit points. managed to get him down about half, although i think some of that was friendly fire, and then his regeneration kicked into high gear and he recovered everything before i could finish reloading, never got him that low again cheated, looked up the second trader, no joy. went god mode, teleported into the bunker and unloaded point blank into the demons face for awhile just to test, couldn't kill him. teleported back to the trader Admin options->reset inventory multiple times. nothing. so to kill the demon gaurding the laser workbench and fusion forge i need weapons and mods that can only be created with those things. Meaning i have no choice but to sit on my hands and hope the trader eventually stocks one, assuming that isn't bad information or something that was removed (which i am starting to suspect) or else just cheat them in from creative what am i missing? cause this is annoying. especially considering how out of the way those traders are. Also, have you considered toning down the block damage of the coil rifle? i had to retreat from higashi pharma at the fourth floor, because between it, cop puke, demon fireballs, and an AI that can't path around a tree(much less that rat nest,)ripping holes in the walls, the structural integrity became so comprimised that pieces started falling off. just a little panic fire on the third floor when swarmed and i took out 2 support pillars, its why i don't use the combat shotgun in vanilla, especially after getting all the books. I dare not try dishong tower, that place has structural integerity issues to start with. again, appreciate the hard work.
  7. My apologies, didn't mean to sound like i was complaining, Sure i don't want the trader to die, otherwise i could care less about the guards and never stay overnight, really i was just worried its a symptom of a much bigger problem on my end that gonna prevent me from enjoying the mod. Thanks for reply.
  8. Love the mod, my thanks for all the hard work. I am having an issue i hope i can get some help or direction on, and that i'm not just completely incompetent with the search function. Some trader guards aren't shooting. Its really bad with the trader bobs... (traders bob... whatever.), only one or two of his guards ever fire, but on close inspection it seems all the traders have atleast one guard who doesn't, Jen and Hugh are the best though. If i punch them, they unload into me, but i can lead a zombie directly into their line of fire and nothing. I have seen the duplicate guard captain once or twice as well(only bob, and not always, used the "list entity" command to check a few times.) Happens on all the maps i've tried, both large DF pregens, one of the mediums and one of the smalls, and over a couple dozen new games now. I get the occasional stutter, but no real lag, and if i alt tab out, my RAM usuage is only at 80 percent, not getting a lot of hard drive access either, so i don't think its RAM (Suggested early in this thread, i do only have 16gigs) also is there supposed to be a guard in bobs who is on the outter wall but facing inward? even if he was covering the inside, kinda looks like all he'd do is shoot the roof.... almost makes me think its the prefab thats corrupt, but thats oddly specific... My big worry isn't the guards, i run in an out of the trader as fast as possible, though i do fear a wandering horde spawning in at exactly the wrong moment, My concern, this is the most visible symptom of a bigger problem that will rear its ugly head later in the game forcing me to start all over. though i haven't seen any other issues as of yet, ( though longest game was only to day 7, the blood moon massacred me) Single player. tried reinstalling the mod. 19.4 with the 3.4 client. redownloading on a 'whim' isn't an option(i have AT&T, 'nuff said i think, just getting the mod was a real pain., still gonna give the mod launchers sync option a try latter today.) also was wondering there will ever be ragdoll effects on the custom zombies(haven't searched for this) again, Great work.
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