I can join games without issue. However, if I try to start my own, at the player creation portion of generating Player, I get this same NullReferenceException that just spams red until the game crashes. I have reinstalled. I have Cleaned my game files from the launcher. Deleted any PLAYER.XML or any Saves from my C:\Users\renfu\AppData\Roaming\7DaysToDie Can't find the remnant that is still causing this issue. Here is where the code goes nuclear. The log file is too big to pastebin.com.
2023-06-13T07:45:31 124.448 INF Started thread GenerateChunks
2023-06-13T07:45:32 124.926 INF Calculating world hashes took 445 ms (world size 189 MiB)
2023-06-13T07:45:32 125.134 INF Loading dtm raw file took 656ms
2023-06-13T07:45:32 125.295 INF Biomes image size w= 3072, h = 3072
2023-06-13T07:45:33 126.031 INF Loading and creating biomes took 896ms
2023-06-13T07:45:34 127.379 INF Loading and creating shader control textures took 1347ms
2023-06-13T07:45:35 127.812 INF Loading and parsing of generator took 432ms
2023-06-13T07:45:35 127.849 INF Computed 401 chunk groups containing a total of 7898 chunks. Largest group contains 462 chunks.
2023-06-13T07:45:35 127.852 INF Started thread SaveChunks C:\Users\renfu\AppData\Roaming\7DaysToDie\Saves\Navezgane\22T\Region
2023-06-13T07:45:36 129.353 INF [DECO] read
2023-06-13T07:45:36 129.377 INF Decorating chunks
2023-06-13T07:45:36 129.603 INF Dynamic Music Initialized on Server
2023-06-13T07:45:36 129.621 INF Dynamic Music Initialized on Client
2023-06-13T07:45:37 129.827 INF AstarManager Init
2023-06-13T07:45:37 130.029 INF WeatherManager: Init 0 weather packages
2023-06-13T07:45:37 130.229 INF createWorld() done
2023-06-13T07:45:37 130.233 INF Loading players.xml
Exception: Item with name 'meleeHandPlayer' not found!
at EntityAlive.CopyPropertiesFromEntityClass () [0x0005b] in <6e84410da6af456b89dc5c9197d3182b>:0
at EntityPlayer.CopyPropertiesFromEntityClass () [0x00000] in <6e84410da6af456b89dc5c9197d3182b>:0
at EntityPlayerLocal.CopyPropertiesFromEntityClass () [0x00000] in <6e84410da6af456b89dc5c9197d3182b>:0
at Entity.InitCommon () [0x00029] in <6e84410da6af456b89dc5c9197d3182b>:0
at Entity.Init (System.Int32 _entityClass) [0x00007] in <6e84410da6af456b89dc5c9197d3182b>:0
at EntityAlive.Init (System.Int32 _entityClass) [0x00000] in <6e84410da6af456b89dc5c9197d3182b>:0
at EntityPlayer.Init (System.Int32 _entityClass) [0x0002e] in <6e84410da6af456b89dc5c9197d3182b>:0
at EntityPlayerLocal.Init (System.Int32 _entityClass) [0x00000] in <6e84410da6af456b89dc5c9197d3182b>:0
at EntityFactory.CreateEntity (EntityCreationData _ecd) [0x0017c] in <6e84410da6af456b89dc5c9197d3182b>:0
at GameManager+<StartAsServer>d__143.MoveNext () [0x00532] in <6e84410da6af456b89dc5c9197d3182b>:0
at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00026] in <4bba812690714c578170328b4ec178d0>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityPlayer.SetVisible (System.Boolean _isVisible) [0x00028] in <6e84410da6af456b89dc5c9197d3182b>:0
at EntityPlayer.Start () [0x0000d] in <6e84410da6af456b89dc5c9197d3182b>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <6e84410da6af456b89dc5c9197d3182b>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <6e84410da6af456b89dc5c9197d3182b>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <6e84410da6af456b89dc5c9197d3182b>:0
at EntityAlive.Update () [0x000fc] in <6e84410da6af456b89dc5c9197d3182b>:0
at EntityPlayer.Update () [0x00000] in <6e84410da6af456b89dc5c9197d3182b>:0
at EntityPlayerLocal.Update () [0x00000] in <6e84410da6af456b89dc5c9197d3182b>:0