Jump to content

Stratagerm

Members
  • Posts

    4
  • Joined

  • Last visited

Everything posted by Stratagerm

  1. FYI, ran into a minor issue with 3.0.6 stable with Linux. Worked in a single player game but joining our server would fail complaining: 2022-10-02T01:39:37 2.244 INF [MODS] Trying to load from folder: 'Chickun-SupplyDrops' 2022-10-02T01:39:37 2.244 WRN [MODS] Folder Chickun-SupplyDrops does not contain a ModInfo.xml, ignoring 2022-10-02T01:39:37 2.244 WRN [MODS] Failed loading mod from folder: 'Chickun-SupplyDrops' This was due to a case sensitivity issue with the ModInfo.xml file in the Chickun-SupplyDrops mod included with ApocNow. Within 7 Days To Die/Mods/Chickun-SupplyDrops, the fix is to rename the file: mv modinfo.xml ModInfo.xml
  2. I was going to say that's a FAQ but http://darknessfallsmod.com/faqs/ is saying Oops! That page can’t be found. The various ores have different distributions for each biome. Those three endgame ores are most likely to appear in the wasteland.
  3. I've been enjoying Darkness Falls weekly with a group and when I can, solo. Today while exploring in my current solo game on DFalls-VSmall1 I've had a couple of crashes show up in the console (the second after fully exiting and restarting). This is happening in a town a little south of the north edge of the map. It's crashed twice, both times with the same call stack dealing with cave lighting: 2021-04-17T13:56:18 1209.362 ERR Exception in thread GenerateChunks: 2021-04-17T13:56:18 1209.362 EXC Specified cast is not valid. InvalidCastException: Specified cast is not valid. at TileEntityLight.CopyFrom (TileEntity _other) [0x00000] in <8acc464c86d74c55af84c07a2c0049a6>:0 at Prefab.CopyIntoLocal (ChunkCluster _cluster, Vector3i _destinationPos, System.Boolean _bOverwriteExistingBlocks, System.Boolean _bSetChunkToRegenerate, Que stTags _questTags) [0x004a2] in <8acc464c86d74c55af84c07a2c0049a6>:0 at SphereII_CaveTunneler.AddDecorationsToCave (Chunk chunk) [0x0045c] in <7216219ffb014a5c8c5138e4a5ca2148>:0 at SphereII_CaveProject+SphereII_CaveProject_WorldDecoratorBlocksFromBiome.Postfix (Chunk _chunk) [0x00020] in <b76f020cd2aa44018e749ccac3789d1b>:0 at (wrapper dynamic-method) WorldDecoratorBlocksFromBiome.WorldDecoratorBlocksFromBiome.decoratePrefabs_Patch2(WorldDecoratorBlocksFromBiome,World,Chunk,Chunk ,Chunk,Chunk,GameRandom) at WorldDecoratorBlocksFromBiome.DecorateChunkOverlapping (World _world, Chunk _chunk, Chunk cXp1Z, Chunk cXZp1, Chunk cXp1Zp1, System.Int32 seed) [0x00210] i n <8acc464c86d74c55af84c07a2c0049a6>:0 at ChunkProviderGenerateWorld.tryToDecorate (Chunk _chunk) [0x000ca] in <8acc464c86d74c55af84c07a2c0049a6>:0 at ChunkProviderGenerateWorld.updateDecorationsWherePossible (Chunk chunk) [0x0003c] in <8acc464c86d74c55af84c07a2c0049a6>:0 at ChunkProviderGenerateWorld.GenerateSingleChunk (ChunkCluster cc, System.Int64 key, System.Boolean _forceRebuild) [0x0018e] in <8acc464c86d74c55af84c07a2c0049a6>:0 at ChunkProviderGenerateWorld.thread_GenerateChunks (ThreadManager+ThreadInfo _threadInfo) [0x0003a] in <8acc464c86d74c55af84c07a2c0049a6>:0 at ThreadManager.myThreadInvoke (System.Object _threadInfo) [0x0005d] in <8acc464c86d74c55af84c07a2c0049a6>:0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) Could one of the files be corrupted? [Edit: This is with Version: Alpha 19.4 (b7) Compatibility Version: Alpha 19.4, Build: Linux 64 Bit]
  4. Today Steam wants to upgrade 7DtD to A19.4. What needs to be done to keep DF working? Also, in my solo game I can make level 61 tools, weapons, and guns but machete crafting is still level 51. Is this intended to push players to the titanium hunting knife?
×
×
  • Create New...