Jump to content

luki12163

Members
  • Posts

    6
  • Joined

  • Last visited

Everything posted by luki12163

  1. Me and my friend started to play together on his world 3 weeks ago, but something weird is happening. Every time I join play for a bit (at least few minutes) and then leave everything seems fine. However when I join again I am teleported back to the place I was roughly 2 days ago (Wasn't able to determine specific time but seems to be between one day and two days). My inventory, equipment is the same as when I left, however I lose all progress (Books, recipes, lvl, perks, quests) that I did earn during this 1-2 day period that game go back with. This already happened few times and I am not really sure what could cause that as it wasn't like this before day 20-22?. (Not really sure about specific time). With the file log I am not sure if there will be something on my log or his log. Edit: After checking game versions I think it started after A20.4 b42 went Stable.
  2. Problem here is that I checked my operating system and it is 64 bit OS, so it can't be that. I assume that 7 days to die changed to 64 bit only in A20.
  3. Hi, I am having similar Issue but in different moment. Every time I am trying to generate world (no matter if I use advanced generation or normal generation) I am having this message pop up: "NullReferenceException: Object reference not set to an instance of an object" I have tried all of the above including cleaning game multiple times and even reinstalling whole Steam. I had this issue since first stable Alpha 20 and none of the updates (20.1, 20.2 and 20.3) did fix this issue. I checked with alpha 19 (before a20 it worked fine) and I have no issue, but swapping to a20 and cleaning game files is not helping at all. Error Message pop ups every single time when on "Writing Map Date Complete" texts shows on screen when generating. In all of the output logs from A20 I am having this part but I have no clue how to recompile plugin back to x64 architecture: Failed to load 'D:/Games/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Plugins/XInputInterface32.dll', expected x64 architecture, but was x86 architecture. You must recompile your plugin for x64 architecture. My output log: https://www.dropbox.com/s/8q4z5ftbutuv0p6/output_log__2022-04-22__13-20-58.txt?dl=0
  4. That sounds really good and I really love Expanded seat. I am curious if it will work for every vehicle or just some of them? Fuel Saver and Super Charger ( I assume is for the max speed) is something I will use on every vehicle. Do you considered mod that would increase amount of storage space provided? My friend have rough times when looting even with 4x4 truck. By words "These are the planned vehicle mods:" I assume that there are no other mods to be added to the game at least in A20? I really like to see that you mentioned Drone hear. I have high hopes that it will made to A20 even in later versions. I am big fun of this idea and I am curious how good it will be. Good to hear that. Yeah, spikes could be cool to use especially on larger groups of enemies. I wonder too as how will mod system work and how many slots will each vehicle have?
  5. Are there any mods (for vehicles) that are already ready or in development? I would really love to know what mods are planned and how will they work? Also is there any news about drone and if it's coming to A20?
×
×
  • Create New...