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Blxckdreadful

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Everything posted by Blxckdreadful

  1. @Subquake I did the load order thing and it actually worked even after re-installing, thanks for that. But another question, only if it's okay to ask tho. I have a mod that changes the optics. I've edited the files for that so that it would be compatible with your mod, vanilla optics is really old looking. I can't figure out how to make the rail mount appear on the guns that need it (Glock Mk2, MicroSMG) Is it okay to ask what codes should I put in the xml file to make it appear so I can tweak the scopeoffset with the rail mount on?
  2. OOOH I see, I'll try it out, the modlet method. I didn't know it really had to be named alphabetically for the load order!
  3. I've been playing your mod for at least 170hours now, and it's been so long since I've played the vanilla so I don't know if this is a vanilla bug or UL bug. I can't upgrade the brick wall (Rounded corner shape) to concrete. But the normal brick wall (the block) is working fine. And just to add, this is not really a problem, more of a preference. I think it's safe to assume that people would like it better if there's no crosshairs when aiming down sights even in ironsights. Personally, I have no problem with it since I know how to turn it off, but after the update, I had to re-do the setting again. So maybe, in the next updates adding that into the mod itself would be perfect. I'm thinking lots of people would like that too tbh
  4. works with both, but a random world (generated through nitrogen or kinggen) will give you the best experience. Navezgane is too bland, but a random world, that's where the fun is
  5. For the containers, you can pickup most of the storages found in the world, cardboard boxes, counters, fridges and a lot more. For me, I find it rather easier because of this. And that also solves the multiplayer problem where you guys would search for what is is needed.
  6. @Subquake I tried using the PIP-Optics with your mod. Obviously, it isn't entirely compatible and I had to manually tweak the positions, some of them I tweaked correctly, while some are to no avail (like the ones that have rail mounts e.g: micro smg and glock 22) But with that said, it's really game-changing. Well not changing the gameplay entirely but it is so good to look at and looks more modern. Just wanna ask, any plans on doing something like that in the future?
  7. Does anybody know how to raise or lower the reticle? I've been playing Undead Legacy, the creator remodeled the vanilla shotgun. I managed to align the 2x scope on the new model's picatinny rail but the reticle is way below the front sight.
  8. Oh, I see. I'm in Asia region so idk if the connection would be good, but once my brother and I are done playing your mod, I'm interested in helping you in tweaking multiplayer related issues
  9. I think what Sapsan was saying is the picked up quests/challenges. Like the one that tells you to kill zombie cheerleaders, etc. Another bug I'm experiencing right now is the treated abrasion lasting for 9991h. I don't know what triggers it, but it only triggered for me after being healed by my ally, normally, when I use the bandage myself, it doesn't trigger.
  10. Appreciate that! I'll check it out in a few Edit: FINALLY, I can download it again!
  11. I'm having 3mb/s on average and peaking at 5 on browser right now, but still can't download past 300kbps from the site. I am so confused
  12. For some reason, I find it hard downloading the overhaul from the official website. I had the urge to play 7DTD again so I had to download Undead Legacy because I cant play without it. And for unknown reasons, I peaked at 300kbps dl speed, I cant even manage to finish the download. I tried downloading other files from other sites with gigabyte sizes and it downloaded within minutes.
  13. A question, did I go wrong somewhere along installing it (I used the Nitrogen one) because there are some pois where the zombie spawn might be a little buggy. I know there are trigger areas where the sleepers will spawn upon reaching it, but I was climbing up a stair one time and the moment I reached the second floor, sleepers spawned right in front of me and one even spawned right on top of me while I was crouched. That caused me to skidaddle a bit panicked AND CAUSED ALL THE SLEEPERS TO WAKE UP
  14. I dont know if its just on the experimental update, because I havent noticed this on the stable one but, knife kills through bleed doesn't give exp after respawning. Even after restarting the game and all that, does anyone have an idea how to fix this?
  15. I'm planning to install this too, but the previous comments are saying it doesn't work anymore for Alpha 19? Is your game version up to date?
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