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Posts posted by Bissy121

  1. I mean that i tried to TP to 3915 1396 which is crossroad intersection...and it TP somewhere else outside the road system. where it also sais its the same coordinate



    i am pretty sure its a splat3 issue. ...i also checked the file here https://kui.github.io/7dtd-map/ and it seems messed up....it refuses to show me coordinates around where i drew the roads, As if the roads "picture" messes up the "big picture" .


    i am figuring that the teleport does the same thing...always TP me outside the "roads picture"

  2. I managed to modify the file succesfully and got rid of that problem.


    but for some reason the coordonate sistem is messed up. there are duplicate coordonates all over the map. Map is 12k . 


    whenever i use TP ..... it spanws me badly. is that also related to splat3 file ?


    i somehow seem to have broke the coordinates system with the roads


  3. Hello all,


    i am new to this forum.


    I have done quite a bit of research on maps topic...messed around with files a bit.


    As of my understanding, in earlier versions the Splat3 file contained actually drawn roads. Now its still there ..has quite the size...but seems to be empty, or at least for me. I just open it and it seems blank.


    What i am trying to do is edit a Random Gen map and create my own custom city.


    Can anybody explain me how are the roads generated in A19.3 ?

    i figured biome painting

    placing POI

    but i just donțt see the roads in the generated file.


    Any input is appreciated.


    Thank you all.

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