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GreasyMullet

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  1. I hate the new water system. Its beyond absurd and is killing crafting since its making it harder to make glue and duct tape. I get they wanted to overhaul the system and that was not a bad idea but this is a terrible execution. My base is by a lake, so why the heck am I having to scrounge toilets and use dew collectors? I was super hopeful they would reverse course in this madness but it does not appear they have any desire to do so.
  2. Duct Tape is a great example of whats broken. To make it, you need glue. To make glue you need water... and to get water they have cut off our supply which slows multiple things down and in some cases makes us skip entire phases of the game to save up such a scarce crafting resource. Or... we just sell everything and go shopping at traders until we find what we want which is usually not too hard. Bottom line is it is just super easier to just go to the traders for whatever you need, outside of making a few things like concrete, gas, and some foods... its just so much easier to trade by design. I dislike the new learn by reading as with large groups it means somebody has to basically take ALL the books of a certain type. Im ok with the other books we have had forever that add special abilities but these crafting books needs to go and be replaced with simply a skill based system like we used to have where doing the activity builds the skill. It forces a natural progression as using and crafting the items raises your level and allows EVERYONE in the game to progress instead of just a few choice people. Our game has 8 people and its such a pain to keep up with who is reading what... and if our cook does not join one evening then that really hurts.
  3. You guys made the right call, really appreciate the transparency and communication! Will enjoy A20 whenever it gets here!
  4. I'm going to give the outfits a chance but it sounds like a terrible idea and I hope the development team has a plan B if it does not work out. Everything else about 20 looks and sounds amazing but I'm very skeptical of the outfit idea. The reason why is the game is all about customization and playing your way. You build your base your way, you mod your equipment your way, you explore your way, play your way, etc etc.. and all of that is about having a unique experience to play how you want. Locking into an outfit like this is telling me now I got to conform to a specific way of playing and swap clothes on the fly like a Kardashian if I want to maximize my engagement doing something the developers consider a different role. Its going to take us from immersion of crafting something unique to us as players and instead be something generic. Clothing and armor needed work but I don't think this is the way. We shall see but I really hope they have a plan B if it does not work out.
  5. 100% Fine waiting and appreciate the developers communication. Without showing signs of life I might be concerned about the game but they are clearly working hard on it so as long as it takes is fine. Of course I would love to know what they are targeting but as soon as they say it publicly people try hold them to those dates which is not fair. So when its done its done is fine with me. This team has earned our trust.
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