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CoolJ

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Ranger

Ranger (6/15)

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  1. Makes me think of the Annihilator 2000.
  2. I would hope that is idea anyway. They feel pretty balanced to me. I only ever get SexyT level one. It is all the class needs. Other melee weapons require more points into it than that. It's just a play style change. If you take advantage of all the class attributes when you can, there are distinct advantages to perking into any of them. Knives are fine. I will say that if you think a full length shotgun with a choke only has a range of six meters, you need to actually shoot a shotgun. I know you want to keep the range down for balance reasons. However, six meters is laughable. My positively ancient Browning A12 patterns 13-16 inches with 00 high brass at twenty meters. Granted I had to pay a gunsmith to fit a proper choke. It was still way better than six meters even with the horrible adjustable thing they called a choke that came on the gun. I would say that there is no problem for them to go out to ten or eleven meters and they still won't be a rifle. Slugs being so short range in this game is a travesty. They wont replace rifles for long range because people that perk into rifles will still use rifles. It would just give strength characters the ability to switch to longer range round if they want to hit something farther away. Keep in mind that it will still cost an inventory slot to carry them and they are way too expensive to use them exclusively. Polymer is far more expensive than brass and paper. Keeping shotguns at such a low range for balance is not any different than making the rifles useless at close range for "balance". It is currently pointless to shoot at a circling vulture with a shotgun. Considering that the shotgun is the go to fouling weapon of choice, it seems kinda contrived. Back when you didn't have a perk system supporting the use of specific weapons, maybe it made sense. I don't feel like the range penalty is warranted.
  3. I have tested the bleed thoroughly. I use it. Also the machete in your example is a low roll. Mine does 42 damage maxed out. You really need to be perked into Deep Cuts for it to matter. Have you actually tried it with maxed deep cuts? When you get 7 consecutive bleeds going on an enemy, and just switch to killing anther enemy all together, that is going to change your TTK more than you think. I also don't melee radiated zombies. They are dead before they ever wake up.
  4. I use a Vulture when I am doing T5 Dungeon Crawls. The magnum does do more damage, however, it cannot be silenced. The magazine also cannot be expanded. I use a magnum with AP rounds on horde nights to kill demolishers. Fully maxed out with a 2x scope, it works really well for that one thing alone. Though I feel a sniper or a marksman rifle would probably be better for that with the larger magazines and faster fire rate. Certainly if you are perked into it. I don't even know what the marksman rifle is supposed to do now otherwise. Did you forget that when you are perked into deep cuts, your enemy is slowed? There is no running away. There is only attacking another target while the previous one dies. Not to mention, you can't harvest an animal with a club. Your system puts so much weight in inventory slots, that even saving one matters. It's another reason why the candies are not OP. They take up yet another inventory slot. Once you have a steel pic, carting around lock picks and candy just to open a safe is a complete waste of time and inventory space.
  5. Here is the thing. You can spend all the extra points and put the mobility mods in, and you are still losing stamina and slower. You act like you can't wear a college jacket with padded armor, but you can. For PVP though, there are certain considerations. You would want to be able to take at least one hit before you die. In the single player though, I just don't think it is worth it. I'm not the kinda person that is going to let the zombies just wail on me. I eat less, I run faster and farther and my stamina regens way faster. I was able to do four level two quests between two traders today and dig up a treasure map and made 17000 dukes to buy a motorcycle because I didn't see it in his stash until the last day before he changed. We are talking day six. I did all of that on foot and started with almost zero dukes because I have been spending it on stupid stuff like books that aren't even a major benefit to my class.😆 I also bought a grey pistol. Probably wouldn't have been able to do it without that. I was kickin in doors and blasting like it was COD. Managed to only get hit a few times and never got injured.
  6. I've been watching all the streamers trying to sneak and run in heavy armor for 4 days. I am almost ready to jump off the roof of Ostrich Hotel. Cons. Less armor obviously. Less effect mitigation. Pros. Doesn't make you louder. Doesn't destroy your stamina regen. Doesn't slow you down. Holds more mods because it doesn't require fittings or stealth mods.
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