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Irushian

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Everything posted by Irushian

  1. Why wasn't VR support listed for beyond gold? It was an achieved milestone from kickstarter and this now has me worried that it has been dropped.
  2. I also absolutely detest (not a strong enough word but will do..) that ambient sound/music crap and wish there was a way outside of a mod to get rid of them. I turn off music because I don't want it playing, that includes that immersive breaking intrusive track that plays. It doesn't add tension or anything positive so for the love of all that is holy, allow us to turn it off, please..
  3. It was a stretch goal ($300k milestone, 3rd of 7 milestones in total) that got met (in fact all milestones did, $507k raised), so I extremely hope that it's not something they'll change their mind on. Other than the exploits being fixed this is the only feature I'm actually waiting for. The last I heard was that it will be added after going gold.
  4. Building is perfect the way it currently is. In previous alphas you had to remember which material had the shape that you wanted when wanting to build something and it was frustrating and they have removed that annoyance. If you do not want concrete ladders then don't build concrete ladders. Please don't impose your views on the rest of us. I do not want to have to go back to having to remember what materials support what blocks when a material is just basically a health value and not much more.
  5. Hey, I wondered why there are 6330 of these files within my root directory. I've noticed that my game keeps crashing to desktop a lot, so unsure if related to these files or if they're required etc. 6330 of them seems a bit... weird.
  6. The exploit is really easy to pull off, you can crouch underground in a 1 hole space so your head pops through the ground and that gives you basically admin vision underground, other ways include using a hatch to lift your character up so their head goes through etc. This also works for things like turrets, which lets them fire through the ground and hit anything within range, so they can kill players without players even knowing from where etc. You can even take it a step further and use a door to clip your entire player through the ground and that gives you the same advantage. You can basically kill players nearby that are on top of or underground and is a really terrible exploit that I've seen on just about every single server that I've attempted to play on and sadly, it has nothing to do with client/server lag and is just a flaw with how they have it implemented. But still, when it comes to raiding, being able to just tunnel around or beneath defenses and collapse whatever you want hurts raiding (IMO). That's where this idea is born from as I've seen this sort of idea implemented in other games and it worked really well.
  7. It's already planned, and hopefully it doesn't get canned.
  8. A device that will enhance claim blocks to protect the land (dirt etc) within it. Can be toggled on/off and probably best to require power. Whilst active no one, including the owner can place nor destroy land blocks. I'm unsure if the game differentiates from natural land blocks to placed ones, if it does then having it not protect player based land blocks removes the issue of players blocking their underground bases before turning it on and logging out to become unraidable. If it doesn't then either turning it like a farm plot where it requires light or making them have to be placed above ground to solve the issue (unless you guys can think of anything?). On PvP servers, the biggest issue is the use of the underground exploit to see everything and then just digging around. It's the one exploit I wish they'd actually fix asap instead of just leaving it as it kills any desire to play on such servers. If servers didn't want such a feature then they should be able to disable it, but having this as an option would be good and should be relatively simple to implement. Thoughts? Suggestions for improvement and so fourth? Thanks for reading!
  9. @faatal, any chance of plugging one of the biggest exploits we see online with players clipping their head underground to see and also fire through everything? (This also works for turrets)
  10. You are still adding VR support as per your kickstarter goal, right? Also, any chance you can fix some of the major exploits that happen on PvP servers? I know you don't exactly care for PvP but these exploits practically kill the server type when you can glitch your head through the terrain and see everything underground, and even fire through the terrain due to it. Not to mention that if you stick a block on top of a turret then it will allow the turret to also do the same.
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