Currently with expanded Ammo modlet, the Incendiary rounds light the xombies on fire for about a half of a second visually, but they keep taking burn damage for several more seconds. Does anyone know how to match the duration of the graphical effect to the duration of the damage debuff?
As a secondary question, does anyone know how to make bullets explode in a small radius on impact? I've tried a few things but nothing seems to be working. I'd also like to have a spear that explodes when thrown.
Thank you for any help offered.