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Fluffams

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  1. All good brother! That makes a lot of sense, when doing some digging and such I figured that was the case but might have missed something and figured id ask the big bois lol. It's a great mod still really diggin all the animal functions and such, and thanks for the fast reply to. Cheers!
  2. Hey quick question, I know in the description and such that it says that EXP gain is turned off for the guards and such but is there a way to turn it on? Even if it's at a 50% value I'd like to get some kinda credit from the guards. I looked around the XML (mind you im not very savy in it) and saw the line for EXP gain but that it was turned off.
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