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Krows

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Everything posted by Krows

  1. Thanks for the info Roland! I don't think I saw these questions asked (there's LOTS of discussion going on on this news!), so I'll ask to be safe: Like other workstations, as long as you've claimed an area, you can pick this up and move them, correct? Also like other workstations, will we come across damaged ones that might contain pure water / components?
  2. Summary: Upon upgrading a Wood Fence (ID 11527, WoodFenceSheet), to Cobblestone Fence (ID 3118, cobblestoneShapes:billboard) durability drops from 100 to 75. Game Version: A20 b218 Platform: PC OS/Version: Windows CPU Model: Intel i7-9700K 3.6GHz System Memory: 32GB GPU Model and VRAM: NVIDIA GeForce RTX 2080 8GB Screen Resolution: 1920 x 1080 Video Settings: High Game mode: SP Did you wipe old saves? Yes Did you start a new game? Yes Did you validate your files? Yes Are you using any mods? No EAC on or off? Off Status: NEW Bug Description: Day 6, placed White Picket Fence (ID 11538, whitePicketFenceSheet) via Wood Fence and Railings Building shapes, upgraded them to Wood Fence (ID 11527) with Stone Axe, then upgraded them to Cobblestone Fence (ID 3118). Verified this occurs in whatever rotation the original White Picket Fence is placed and upgraded; have not tested with other upgrading tools. Detailed steps to reproduce the bug: 1) Place White Picket Fence (ID 11538, whitePicketFenceSheet) 2) Upgrade with Stone Axe, Wood to Wood Fence (ID 11527) 3) Upgrade with Stone Axe, Cobblestone to Cobblestone Fence (ID 3118) Actual result: The resulting 'Cobblestone Fence' only has 75 Durability, lower than the Wood Fence durability before it. Expected result: For the Cobblestone Fence to be at least equal or higher in durability than the prior Wood Fence. I believe it is pulling the wrong ID and using the billboard instead of an actual fence item for cobblestone.
  3. https://www.pcgamer.com/steam-beta-suggests-you-wont-be-able-to-revert-to-old-game-builds-much-longer/ Personally, I play the latest stable and jump to experimentals when the next big Alpha comes out (ie, A20 Experimental). However, I know our community has several folks who enjoy the game processes and playstyles found in some of the older alphas. Right now, I believe the various alphas are safe, as TFP have marked them all as beta builds; will that remain the case when 7D2D goes gold? Will TFP maintain those 'betas' for those smaller groups of players who enjoy that specific slice of time?
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