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Toybox372

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Posts posted by Toybox372


  1. This would be nice. Maybe if eatch one used 50 papper for the blue print and then resource requirements or somthing like you stated above. Also maybe if the item had to be fully repaired as well this could balance it a bit. 


  2. Looking at it from just a mod point of veiw yes 3 and 4 are the same but lvl 4 has more durability so you have to repair it less. There are some small advantages of lvl 4 or the inbetween mod lvls if you will. Also at lvl 6 the amount of mods you can slap on feels like enough especially if you have 2 or more at 6. if they tried an experimental change like this it would be neat to see how it worked and if every one enjoyed it as much 


  3. I think that's what the idea is but there are still bugs with it. Its supposed to be a guard or to give you more time when it blocks a door way. Currently the zeds walk through it pretty easily. I think there trying to fix that.


  4. 4 hours ago, FileMachete said:

    Depends if TFPs either were willing to add another cartridge or if they would just ignore rw and have it use 9x19 (cringing) (like the AK using 7.62x51 instead of 7.62x39) Wouldn't be a bad choice, and it's rw cartridge, 5.7x28 was designed to penetrate Lvl3-a body armor so they could give it a + against armor like the in-game soldiers appear to wear.

     

    On the bottom end I think a Mac-10 (were made in both .45ACP and 9mm) would be a great choice.

     

    I'd initially thought of the old M3 "grease gun" submachine gun for T1, but thought, "-why- for mercys sake?!?" those things were _horrible!_ and I wouldn't wish them on a zombie! ... well, come to think of it, maybe I would :biggrin1: (Edit: they were also .45ACP only)

     

    Being pretty old-school I'd have a hard time finding flaws with the current H&K MP5 being the T3, and it normally used the 9x19 round. Was also sold in the US in fair quantities.

    One of it's newer brethren (MP7) uses a unique cartridge, 4.6x30, and I don't think there was a US civilian version, nor much use by US military/police.

    The other newer one from H&K, the UMP, comes in 9mm, and is being used by US Border Patrol. So 'believeable' to find one in AZ.

     

    For Tier-2 kinda hard not to see an Uzi there. Iconic looks, large production, tough, chambered in 9x19, etc.

     

    Anyway :) just rambling around.

    Yeah the AK kills me as well. But my suggestions were to just make them 9x19 the dev's dont want to add to many ammo types. Lol could you imagine an mp7 for pvp thing fires so fast the game would probably break . Also I was kinda thinking they would add a little ap to the p90. Nothing crazy but make it a good t3 weapon that competes with the new auto shotty and machine gun for late game hordes. 

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  5. I think it's a really sick idea but the amount of work this would take to code into the game, along with all the crazy bugs that would no dought happen. seems like it would be something they would do for 7d2d (2) 

    If any of these made it to the current game it would probably be the floods

     

    It is truly to bad they have so much on there plate to put in alot of the community's great ideas. 


  6. Would the p90 work as the top tier SMG for your idea? 

    there is the pp keder and a couple others that would work for low tier SMGs but the teck would be sweet 

     

    Also I agree that there should be a better reload for the shot gun 2 shells takes alot of emerson out of the gun play. Even if they added a speed loader animation or somthing that would look alot better.


  7. Having that mod for the bow is a good idea. as long as it took longer to close the cross hairs when aiming  and hip fire had a larger spread aswell. Cross bows do a lot of damage as is and multi shot would make small hordes do able witch saves you ammo for horde night. 

     


  8. 1 per biome would be good and the biggest and hardest would be a secret under ground one. And it could even be a quest line so you slowly take them out as you progress.

     

    Screamers could be a hospital or something. 

    One for zombie animals like a zoo or somthing would be cool aswell


  9. I like this idea but what if it was a nuclear plant and when you broke it. You got rid of radiated zombies or they were much less frequent in late game. And you could choose to "move on to a different map" cause the rads are gone from the edge of the map and when you move maps you prestege or somthing. like you would start with 1 extra skill point and still have your book perks .


  10. Couple of ideas for TFP to consider

     

    First off would be simple fishing.(it would be much like mine crafts fishing) wait for a bobber to go into water hit the action key and a fish goes into your inventory. 

     

    I would like to also touch on how I think this could be balanced. Early game you would be able to make a wooden rod that has a high chance of breaking upon catching a fish or junk. Around 50 or 70% as it is early game you can't give easy food out. Next would be an iron rod that has a higher chance for fish and a 40 or less % chance at breaking . Lastly would be fiberglass rod made from military fiber and glass in the forge or something . High chance of fish low chance of breaking.

     

    Now my other way might be a lot more work and TFP have a lot of there plate but it would require fish AI and spawns...you would have a fish AI that had hit points so you could use a spear or bow hunt from a dock or shore line. Once dead you harvest it or possible just pick up and scrap it for meat and bones. Witch every way is easiest to code in.

     

    Now for the main reason I think fishing would be a great content update later on...The  canner it's either a replacement for the beaker in the fire place or it's own work station it makes canned food, this would be late game like the crucible for the forge. You could craft canned salmon and sham for high tier food options. This crafting would require empty can,paper,meat,glue. Meat could be changed for water and veggies for miso and other canned goods. As we all know canned food is really good and other then quest and buried treasure its kinda hard to find so late game crafting would be a nice touch. 

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