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TheTimex

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Everything posted by TheTimex

  1. I did the same thing for our server and came here to share because it really elevates this mod. Otherwise the Oakraven stations just weren't getting used due to the recipe limitations. I highly recommend the author implement this change. We also fixed the missing categories (Food|Drink|Chemical) though I see the author has patched that now. I assume the goal of including custom recipes was to make the oakraven stations faster. Here is my suggestion, though not perfect: To keep the modified versions of recipes (and keep them limited to the Oak workstations) but then also accept standardized custom recipes, add "campfire" to the this property in blocks.xml <property name="CraftingAreaRecipes" value="OaksCooker,campfire"/> You'll see both versions of each recipe though (base game and the modded one). I would then go a step further and duplicate them in items.xml in order to assign them custom names in localization. Base game would be "Chili Dog" and custom would be "Oaks Chili Dog" for example. Most people who are downloading this mod are downloading other mods, and probably cooking related ones so compatibility seems more important. I love the variety this mod brings to our kitchens. thanks for your work Oakraven creator person.
  2. GameWorld needs to be changed from Navesgane to RWG. Set WorldGenSeed to anything you haven't used before and you'll be good to go. Size is any multiple of 2048 up to the max of 16384
  3. this is resolved. I only changed the WorldGenSize to 6144 from 4096 and GameName which was to just remove a dash. restarted and i can see the world gen is happening now.
  4. I'm seeing this. any ideas? 2021-12-23T00:10:29 4.502 INF WorldGenerator:Generating Aferemi Mountains2021-12-23T00:10:30 6.305 EXC ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. Parameter name: index
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