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About Vinceras

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  1. Hard pass on fast travel. The map is big, but a huge part of this game is exploration and time management. No thanks.
  2. I like it. Since they already have a system for noises drawing in surrounding zombies, this is wouldn't be a difficult work at all.
  3. I know it might be a big ask in terms of planning and coding, but have you considered implementing Dynamic Events? I feel like the game could use something to shake it up a little. I feel most players go into a day with a gameplan and will almost always follow that plan. If there were some dynamic events other than just random hordes and screamers here and there, it might break up some of the comfort most people find in their routines. They could be used in almost every area of the game, residential, business, wilderness. It could be a simple "Save them" quest. It could t
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