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PoloPoPo

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Everything posted by PoloPoPo

  1. Thanks for that link, that does explain it perfectly. So basically those awards are as usefull as cotton plants in 7D2D.
  2. Hey everyone. Just found out that you can get 7D2D steam awards, there are listed 8 different cards like "Boys night out", "Ladies night" or "Say cheese". Looks like I have got three and now I wonder how to get all of them? Is there a way to unlock them ingame?
  3. This game desparately needs more zombie models and more variation in zombies' abilities. Even a beginner notices after an hour of gameplay that there are the same zombies all over the place and they can't do anything but getting close and swing after you. They don't have to be completely new models from scratch with costly artist work required. Variation in colors, maybe just a variation of faces on the same body, add some scars here and there for variation, different hair, let some zombies spawn with only one arm etc.
  4. Actually that gave me the idea of destroying every block around those bugged blocks. That is what I did and then they collapsed and disappeared. Could not locate the problem but at least I could solve it. Thank you for your help, Roland. Found a solution by simply talking about it 😛
  5. I have 7 of those weird stone blocks in my base and I can place a block above or below all of them. Basically I could completely surround that block by other blocks but not destroy it.
  6. Another quick question in the wrong topic but not worth to open a new one: I have built my base between 30 and 40 blocks below surface (map shows still a height of +19 m though). I came across blocks of stone that cannot be destroyed. There are 4 on the floor and another handful of them in the ceiling (see picture). When I try to get rid of them the "indestructible block" sound appears, like when you hit against the trader's walls. However, there is no trader nearby and I was able to destroy all blocks around them. I have tried to remove land claim block and sleeping bag and then tried again without success. Offline singleplayer randomly generated map. Has anyone already heard of something like this before?
  7. If you want a good looking mine with an entrance, self-made walls etc. you should dig narrow tunnels in different directions. If you mine for the sake of getting materials and you don't care about how your mine looks like just dig out all ressources and enjoy the inevitable collapse that most of the time reveals even more ressources.
  8. Hey guys, just a quick question in the wrong topic: When I activate cheat mode and press Q in-game nothing happens. I have checked hotkeys and Q should activate God mode. Is there anything else I have to do to get it done? U key for cheat build menu works as well as H key for flying around. Newest build A19.
  9. I know I should have gone that way but actually I have abandoned the 8k server and am looking forward to playing on the 16k server for the next weeks. So I tried "all or nothing" there Will repeat the procedure tomorrow but try on the 8k map instead. But I have little hope now.
  10. I have deleted all files inside my local saves folder. World had to be downloaded and minimap to be build up again and I was kind of confident that this "fresh" attempt might help. But... error occured again after 10 minutes of playing on that 16K world server. I'm about to throw in the towel and return to offline savegames instead...
  11. How do I do that and will it affect any existing savegames, online and offline?
  12. So if the error on the 8K map was carried over from the 16K map the 8K server should run without error again if I join it right on computer restart, right? I will try that today.
  13. I get what you are saying about 16K maps. But why did the exact same map work for several days when suddenly and out of nowhere the error appeared and since then occurs every few minutes? Why was I able to play in a public 8K map for a decent amount of time without any bugs and when I join that server now the same error even occurs there as well now? That does not make sense to me as the error obviously is not bound to a specific server. Singleplayer works btw. I could try to deactivate EAC on game start and play on a server with EAC disabled to see whether it is working or not.
  14. Do have an exception for game folder already (whole steam/7D2D folder). Where is my save game folder? I am on LAN and not wifi. Edit: Had virus live protection turned off. Error still occured.
  15. Don't think I have network issues as 7D2D isn't the only thing that needs a working network and I don't have any network issues with anything else. Have verified my files over and over again. Have deleted my mods folder (which was empty anyway). Have repaired my EAC install. Error still occurs.
  16. Found out something else now. I have joined the server I have been playing on first without any bugs. I get the very same bug there now as well. When I stay in the game despite having the bug I get the message 30 seconds later: Connection to the server timed out: EAC kicked me out of the game: Client has invalid files - Connection timed out. Edit: When I open a loot container and throw out a lot of items on the ground (like 30 or more items) the bug immediately occurs by a very high chance. What does the above error message mean? EAC kicks me? Can I somehow check my EAC's functionality? Or reinstall EAC or something? Playing on any server currently is impossible for me. That sucks. It did work a week ago, though.
  17. Thanks for your reply and explanation, didn't know that. My "mods" folder is already empty, though. Edit: Have added the output log to my initial post. Edit2: Error still occurs very frequently.
  18. Hello everyone. I have just played the game for a few minutes then the following error occured. Here is the output log from this short session: https://pastebin.com/Ai99RhFk Now to the error: I don't have much experience with public servers as I have only started to play online a few weeks ago. The first server I have joined worked without any problems for a few ingame hours before I quit that server. Now I have found another one and I was able to play the first ingame hours without any errors as well. Since two days I get the following bug regularly out of nowhere and mid-game: - sound bugs out, can't hear my own footsteps anymore - E key does not work anymore. Can't pick up stones or loot anything anymore. - Zombies don't recognize me anymore. They won't react to my presence and don't attack me. When I attack and kill them their dead body will continue to move, for example without head or lying on the floor getting dragged across the dirt. - can't use ingame chat anymore. Any message I type won't be displayed to anyone. I have to log out and in of the server then and the problem will be fixed until it appears the next time. Usually that does not take any longer than a few minutes. Server host says problem is on my side as no one else playing there has that problem. When the bug occurs other players are able to loot stuff I can't loot anymore due to E key not working anymore. When I log out and back in I won't continue playing where I have logged off but some seconds even before the bug occured are lost. It is like I lose connection to the server or something but other players can still see me and I can still run around but the world / server does not recognize me anymore. I have not changed anything to my system in the recent past. Thanks in advance. Edit: This topic is about a similar problem by the looks of it. Reading about mods from different servers, is there a way to look up what mods I have downloaded by joining different servers and can I somehow delete them? I know that the server I am playing on (the one where I get the bug) uses mods as well but if I could somehow delete them all and re-join the server only the needed mods should be downloaded again, no? I have checked my game files for errors (validated files) without results. Edit2: I have excluded my game folder from Windows virus protection. All updates installed. Hardware is easily good enough.
  19. I'm a big fan of underground bases as well and therefore have had a few of them already. It works if you design it correctly. From my experience Zombies will take the path to you that offers the least resistance in terms of block HP they have to hammer through. For example if at the end of your tunnel only two or three blocks of steel bar sort you from the Zombies whereas above, behind and by the other sides of you there are five blocks of steel then the Zs should aim for your desired pathway. Or some other blocks that have more HP in addition than the three blocks of steel at the entrance. If you add an escape tunnel, however, with only a door between you and the outside then the Zs will recognize this path as the easiest and go for that. Some Zs sometimes will just smash at random blocks causing damage where you wouldn't expect damage (can also happen by vulture/cop spit or demolishers). Always include some extra HP for your surroundings as a buffer to avoid Zs from changing their pathing all of a sudden making your whole base design worthless just because one block broke down at the wrong spot.
  20. Just found out about the new version. Basically a new skin for a zombie and a few new sounds added from December to March. Wow that's frustrating. No idea what those things are that have been fixed but I don't think I would notice any of them. Maybe I'll start a new savegame in 2022 then.
  21. Hey guys, as this is the only real active place here... anybody able to tell me where I can craft the things I have marked with red arrows?! Or can't they be crafted maybe? Thanks.
  22. Just started a T5 clear mission and got sent into the Shamway factory (factory_lg_01 or something). Remember the kitchen on ground-floor? Looted the 9 cupboards there and found: Shepard's Pie recipe Spaghetti recipe Gumbo stew recipe Vegetable stew recipe Steak n potatoes recipe Day 39 gamestage 110 no skill points into the chef thing. Best meal so far was chili hotdog. How can I have that much luck within 10 seconds? Fantastic
  23. I like the suggestions very much and think they would fit into the game and scenario perfectly. Really well thought out. Don't think any of these will make it into the game, however, and they are a "nice to have" rather than a "can't be a good game without them".
  24. 15 seconds? Must be a joke. SSD Ryzen 5 3600 32 GB RAM Radeon RX 5700 XT I can play on really high settings without any performance issues at all but generating a new map (max size) takes something between 5 and 10 minutes. Always.
  25. Well, you have learned now that this particular base design does not work for horde night. Maybe the design is flawed in general, maybe there is just a small mistake that can easily be fixed to make the Zs take another path next time. For example make the underground stronger than the walls so the Zs will definitely knock against the walls and not start digging. Isn't this trial and error route part of the game? I mean for your case, you build a stronghold with an undefended backdoor into it and then complain when the Zs don't tear down your walls but rather take the easy path through the backdoor. Come on
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