Not to be rude but not 1 antialiasing satisfy everyone. Doing a little research learning what each antialiasing actual do to different monitors and why some suffer while others see no differences. My problem will not be your problem. Not every graphic cards render textures the same way neither every monitor displays them either. It is not unplayable to a degree like New World where it doesn't have antialiasing at all but it edges for textures are not smooth do to high refresh rate monitors. We are talking about 240hz monitors that you can perfectly clear every pixel across the map. For someone who uses a 60hz or even 144hz will most likely not see the difference. Same goes for 5k and 4k will have different issues that I don't have.
And there it is. Thats why you have SMAO, FXAA, TA, TAA and so on. Each person uses the one that fits them.
Here is a post talking about it: https://www.displaydaily.com/?view=article&id=102:antialiasing&catid=118:word-of-the-week
FXAA antialiasing that 7DTD has doesn't work for my setup. It looks like it has no antialiasing at all.
My problem is not your problem, others problems are not mine either. It is a common feature added to every single modern game just because of that reason.