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mallyhubz

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  1. Any idea how I can get Nitrogen to use a custom biome.png ? I can use my own heightmaps, but I just get forest or snow. I think would really be a helpful feature.
  2. Hey. Some Nitrogen questions.... 1) If I use my own heightmap import_HM.png - Am I limited to an 8-bit image and thus maximum elevation range of 256 metres ? As this compresses real mountainous regions to look very "flat".. Am trying to do a 16km square of Innsbruck, Austria at 1:1 scale on a 16k map - with the difference in elevation of ~600m in the valley to ~2200m at the peak, it looks flat and weird in the game. (unless I go to 1:4 scale and use 16km of real data on a 4k map), then it starts to look realistic. 2) Can I load my own biomes.png for Nitrogen to use ? or Can I replace the biomes.png after Nitrogen has generated ? I want to set each biome myself to suit the terrain, as by default Nitrogen appears to only create Forest and Winter areas using imported height maps. 3) How do I get radiation zone to work in a Nitrogen map ? Do I need to just create the 1/16th resolution radiation.png or is there xml I need to edit as well ?
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