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About wattsada

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  1. Was noticing that Damage Over Time effects are kind of lack luster on zombies. would really like to use hit and run tactics that the agility tree offer but i feel like bleeding takes to long to kill, and I've also wanted to have zombie die from both fire and bleeding effects but its just better to stab them repeatedly until they're heads come off. Just some suggestions but if you can make em better i wouldn't mind. Fire: more dmg per tick Electricity: better dmg or maybe longer stun Bleeding: more dmg per level or blood stacks
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