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SJ69

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Everything posted by SJ69

  1. All behemoths, demons and night stalkers are fine. That issue DID exist on 18.4/DF V2.51 (in the experimental branch) but I updated that on... monday I think? I don't remember. Last few days have been a blur. But I managed to fix it on that branch. Running 18.4(b3) (Sorry should have mentioned that in my first post) But redownloaded the mod and installed and it fixed the problem. Thanks so much for an amazing mod and the support
  2. I am having a problem where I get this message.... "NullReferenceException: Object reference not set to an instance of an object". It spams the debug console in a constant loop. The only way I can get out of it (the game totally locks up "kinda") is cause I have my inventory key mapped to my mouse and from there open the map and use debug mode to teleport. It's happens under 3 circumstances... 1. I get close to the wasteland biome and I think something spawn in ( saw a mob I hadn't seen before) 2. Happened during a horde night and used the teleport trick to get the game going again 3. A mob I haven't seen before spawned wayyyyyyyy off in the distance and again had to teleport to continue playing I even started a new game using a different map and it happens all the same Anyways apart from this problem I'm loving the mod so much! Thanks for all your hard work UPDATE!!!!!!!! While writing this post I had a brain storm. I opened DF and spawned some of the new creatures I've not seen, yet. Of the creatures I tried the Incubus and the Demon Behemoth caused the message "NullReferenceException: Object reference not set to an instance of an object". to spam the debug console and lock up. Also figured out killall console command immediately caused the console spam to stop so its safe to say these creatures are the cause of the problem.
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