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darkdragon9023

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Everything posted by darkdragon9023

  1. i realized XD and i also realized my mistake in emphisizing the word more in my first post as .. in reality, its not gonna be any more annoying then it already is. tedius? possibly. The only annoying part will be when people forget to stock up before leaving base
  2. i mean for people who played before the change, its gonna be .. for me I'm looking forward to making my first alpha 21 house look like something out of homesteaders or Alaskan bush people with those dew collectors
  3. I gotta agree on that last part, i wanted to game development when I was a kid but realized the amount of work and skill needed to do so. skills i sadly lack. But what i did get into instilled me with a respect for the amount of crap devs go through just to get a game going and the hell that is keeping it working as intended. and alot of people dont exactly understand that side of things.And TFP could be FAR worse.. to anyone that has played a game called Firefall.. you know of whom i speak and his drunken updates to the game
  4. First and foremost. I love this game, in fact, I love most survival games that I put effort and time into. minecraft, terarria, starbound, ARK, Conan exiles... but 7 days 2 die is one of only 2 zombie survival games I have ever played and enjoyed. the other being dead island. Every alpha brings things I love. and while yes there are some things that irk me... it doesn't exactly ruin my enjoyment of this gamer, But with that said... Alpha 21. Alpha 21 looks to be .. interesting. New things to look at, new toys to play with. so on and so forth. but the water and crafting changes are .. strange? strange to understand for me that is. But when I think about the water change.. I have to agree with TFP that getting water is WAY too easy... I'm only on day 3 and I've got 7 boiled water, 2 pure water, 3 coffee, 2 goldenrod tea, 1 beer, and the red tea whose name I can't remember off the top of my head. That's on top of the 15 murky water I have waiting to boil. I've had games where I had an entire crate filled with drinks because I kept finding them all over. I like the idea of the dew collector. it fits Much more into the vibe of the game, And the loss of glass jars is …, I mean you use them for the Yucca drinks, and Molotov's so that will be mildly irritating but I'm sure they will make it so you can still craft those. And being forced to drink from water sources is, Again, thematic for the setting of the game. It will make it riskier to waste water, riskier to waste certain medical resources...it had more risk to the game. On the flip side of this. It's also gonna be ALOT more annoying. All in all, I can't cast a full judgment until I learn more. But there is one thing I would like to make a comment on that has irritated me. People saying 7d2d needs test servers or environments Alpha IS that. we are playing the test environment. And I think people keep forgetting that fact, and I can't blame them at times since 7d2d does feel like a full game now at times. But are still only at the mid-game of development if I'm right on that... We haven't even gotten to their * End game* content that they wanna release ... and that excites me. much will change between now and then. and I plan to be there for all of it as this is a game I have come to have a strong soft spot for. Love my opinion or hate it. this is all only my opinion and I don't expect people to agree with me on that
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