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Sevidra

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Everything posted by Sevidra

  1. (and they were a LOT easier to install than I thought they would be. Alloc, the instructions are a touch confusing - was afraid I'd have to do all that decompiling stuff, but things are working fine just by dropping the files in where they're supposed to be! Thank you for making it so easy, and for making it - period. Works fine for me. ) -Sevi - - - Updated - - - That's so weird. I wonder if someone was being non-traditional, or if it's a country-by-country thing? My schools, CAD programs, etc... everything I've used defaults to Z being the vert. if it's 3d, and Y being that if it's a plane. It took some getting used to, to see 'minecraft coordinates' as normal - and seeing them here, I'm still thinking of them as 'minecraft coordinates' lol. -Sevi
  2. lol This is an issue minecraft has as well. It seems a lot of this sort of game lately have been using Y as the vertical axis. Ordinarily (in math at least), Y is the vertical axis IN 2 DIMENSIONS. Z is the vertical axis is 3d things, unless it's deliberately changed and stated as such. So the natural assumption is that the small number (the 69, aka the ground, aka up and down) would be the Z axis, or vertical axis. It's not. It's weird, and I've no idea why it works that way, but that's how it works. In this game and Minecraft, Y is actually the vertical number - something to know. I'm trying your server fixes Alloc - I want to be able to teleport without breaking my leg lol. -Sevi
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