Finally started watching the A21 dev streams. I'm on the first video. I love most of what I see. However, things I don't agree with are:
1. Getting rid of glass jars as you drink from them. Where does the glass jars go after you drink from them? In a survival situation, would you just throw away good and useful things after 1 use? Instead I believe it should be a good chance for it to break or damage beyond using condition after some use or getting damage or broken when combating zombies or just moving/running around. After all they are glass.
2. Garbage go poof. Really, ever heard of the saying one man's trash is another man's gold. I sell those in early game for money at the traders. Why not do it like the big trash that shows wheather it was looted with a different looking pile, like scattered vs intact? If intact, we can still loot and if it's scattered then we can still chop it for scrap materials to sell or use. What I'm saying is clear distinction so we can decide to run past or stop and loot, however, not poof away.
3. Cannot throw spear, lol! One should be able to throw almost any thing in defense in a survival situation! You should be able to throw ur bottle or axe if u have to so you survive an encounter with a zombie or pig or whatever. If you throw something, you should also understand that there is a possibility of loosing them in many different ways. That's just life.
This just my opinion wheather you agree or not. Hopefully I can get to dec stream video 2 soon.