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Everything posted by uselessjunkaccount

  1. I don't like mining either and one tip I have is for the settings. Turn up 'player block damage' to 300%. Makes all mining 3x faster.
  2. Why are you playing nightmare/insane/permadeath if you don't enjoy the early game struggle to get set up? That's an honest question. That's how I play the game and I love the struggle early game. I can't imagine why you'd play with that ruleset otherwise. You have to come up with more inventive ways of doing things. Sometimes early on I'll have trouble finding a wrench to make a workbench. So I end up busting into kitchens from the outside wall just to get into sinks to try to find a wrench. Or I'll clear POIs that I know are full of sinks. Or I'll search out POIs that I know have workbenchs to see if they're destroyed or not. And how have you not gotten tons of bones already on horde every night with dogs and vultures? I know some despawn but surely you have gotten some, right? Cook them on a campfire with a cooking pot. And if you're saying you struggle so badly you cannot obtain cooking pots or duct tape or glue or bones then the only solution for you is to turn the difficulty down until you get better at the game or until you learn POIs betters so you can search out the specific loot containers that you need to progress. Regardless of all of that, traders almost always have glue for sale and usually duct tape as well. Look for barn POIs to get the gore blocks outside them for bones or walk down the road and harvest the ones you come across. Or just loot containers outside POIs and trash containers in the outdoors until you get what you need.
  3. I question how much the OP has messed with game settings (let alone custom rulesets or mods) if they think the blunderbus is useless and that the bow is all you need early game. But I would like to see the game become more hardcore. It'd be great if the game's meta would still be constantly evolving like it used to. But this was always going to happen at some point, wasn't it? That the game was just going to get refined and little things added and removed to bring a polished product? Personally I wish TFP would get to gold at some point and start work on another game because I really like their style but am burnt out on this one. Been seven years now, the vast vast majority of games would have gone gold already and we're still in alpha.
  4. Not sure how to make them immune but you could turn up the block health for loot containers in the XMLs to a point where they're effectively immune.
  5. The iron bars are already kind of OP. Personally I would rather see their health halved over giving them more health. Or perhaps a better solution would be to skip the iron bars altogether and have only steel bars be in the game, but with the same health. So you get them later on and they cost more to upgrade/repair during a horde night.
  6. Here's a good strategy for killing them without much danger, at least if you see them first. Place a wood frame on the ground and upgrade it twice. Then jump-place another on top of that and upgrade that twice too. Then you're standing on top of a two high platform. Agro the animal and then kill it at your leisure. If you're jumped and have no guns to mow it down with quickly then look for a building to nerd pole up the side of. Jumping on the roof of a car can almost sometimes make them attack the side/trunk of it.... although sometimes they will run up the hood and you need to kill it before they make it explode so that should only be a very last resort. They also don't jump very well so you can sometimes use a picket fence to jump back and forth over which generally gives you enough time to reload a blunderbus while the animal tries to figure out how to get over it.
  7. I play 90 because I enjoy doing a little bit of everything every day. I like to get a quest or two done and collect building resources. I find a POI I have dreamt up interesting plans for and then work on it at night - clear out the rubble, get walls repaired, get things upgraded and modified to how I like them. Eventually I'll paint the entire POI piece by piece with paint from scrapped dyes I get during the day. It gives me a nice sense of progression and also good exp during the night. But I feel like I'm wasting time if I do building during the day. I also don't like to spend entire days collecting resources to do the building but with 60 minute days it forces you to spend an entire day chopping down trees or searching out cobble/cement or collecting resources to make that stuff yourself. So the longer days help me spread out all the tasks evenly. It gives me time at night as well to figure out how to spend skill points and get workstations crafted without feeling like I'm wasting time standing there looking at the menus. I think 75-80 minute days would be perfect for me though and 90 isn't ideal. I really hate how the game doesn't have sliders for options like these or doesn't just allow you to enter in your own desired integers. I know they are quite stubborn about allowing this but it's not like the game is actually balanced around the 10/30 minute periods they allow so I don't see the reasoning being it. And why is it 10 minutes backwards and 30 minutes forwards? I have never seen something like that in a game's options. This game has the weirdest settings options.
  8. Thanks so much for your hard work. Been waiting all week for this
  9. I've encountered this issue multiple times beginning with A18, with the latest time being yesterday. Sometimes reloading the game (with exiting it completely) fixed it. Sometimes in A17 I could just 'update' a block next to it by hitting it with an axe or something and everything would fix itself in like a 20 block radius. I remember once having to go around my base and smack like 30 blocks to fix everything in the area. Unfortunately yesterday I just had to create a new world because nothing seemed to fix it. Fortunately, that was the first time it was ever un-fixable for me. And I've had this happen on 100% vanilla random gen worlds although the one I had yesterday did use Nitrogen but I don't think that has anything to do with it.
  10. One thing I sometimes like to do is to start a smaller POI at like 21:00 hours and go clear the zombies while ignoring 100% of the looting and scrapping, then when you're at the end it's usually just hit nightfall so I then go back through and loot/scrap literally everything inside. If you get a trader quest for the POI then all the better. I also like to save up my points during the day then decide on where to spend them during the night instead of wasting a couple of hours doing it during daytime.
  11. Shovels seem to drop too much as loot in this mod. Last horde night I got 17 steel shovels and at least a dozen in the previous one (nights 21 and 28). I also got 5-6 iron shovels each night too although the steel ones were what really stood out. Overall shovels were about 1/3 of all the loot those two horde nights.
  12. I used to be like you. I hated putting points into anything that wasn't combat or quality of life related. But the Fergettin Elixir came and it was a god send. You should grind intellect for the first 7-10 days or so, get all the crucibles you want (along with a gyrocopter) then spend the 30k you easily saved during that time period to buy an elixir and get all of your points back. The downside of it is that you're pretty gimped those first 10 days or so but once you buy the elixir that instantly changes. You make your life so much harder than it has to be by not doing this. Since then there's not been a single world where I do not have a gyrocopter and crucibles within the first couple of weeks. If you can find or buy Nerdy Glasses it saves you a further 3 points you don't need to put into that 10th intellect level and also level 10% faster Grind trader quests early for quick EXP along with extra money and items. Do only buried supplies for the first two tiers and you can do like 3 a day. Then grind tier 3 clear/retrieve and cheese the loot before you start the quest. Bring a wrench and wrench everything in sight and sell all the electrical/mechanical parts and you'll have 50k+ dukes by the time you need to buy the elixir.
  13. For A19 I think it would be cool if there were some sort of extra-special reward for collecting every book in the game. It would add something interesting to strive towards in the end game and I imagine it would be an easy thing to add to the game from a development perspective.After you collect the last book it could give you a quest to head to the trader for your reward. I don't really have a specific reward in mind but for a task like that I think it should be pretty OP as you'll be OP anyway by that point in the game. Maybe something like 5000 forged steel? 4x\4 or gyro with the speed turned and infinite fuel/health? It would just be nice to have some sort of a reason to go into more POIs at the end game. As it is there's maybe only 5 that really interest me still loot wise once I get to day 30 on 90 minute days.
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