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Maxx_98

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Everything posted by Maxx_98

  1. Loving this mod man! The best thing I did was not read anything about it before trying it. There I was about to stroll into an army camp when I noticed 3 figures in flames roaming around. Ooo let's go check them out. Boom, dead. Fucking demons? 3 of them. Head back out. Wait, I just unloaded a fully modded max combat shotgun into the thing, ran backward to reload and turn to finish it off.... but it's back to full health?? Dead. 3 more deaths later I managed to take down the 3 bastards. Awesome! Oh, so now to the army barracks. Run into some higher level military guys. Combat shotgun time! Wait, no damage?? None? Dead... Come back with AP rounds... Im playing 1 level up from standard and fear going out at night and going into large POI. I'm level 81 and in insanity vanilla im all but unkillable. Not here and I frickin love it. Most fun I've had in this game since I started playing 1500+ hours ago. I love Jax's work and really enjoyed RH. I didn't think anything could top it. They are both fantastic, but was pleasantly surprised that I enjoy this a bit more. Thought I was going to hate the classes, but I really like it that I'm not this bad ass Jack of all trades. I haven't come across a single thing I'd change. Looking forward to hitting 100 and getting titanium. Sorry this is so long, but just cant say enough about this (and I'm at my kids practice). I plan on contributing shortly. Great work and much appreciated! Oh, do you havyoa discord by chance? Maxx
  2. Good lord man, this is no joke. I usually play insanity, full nightmare and then I met DF. Night 1 I see radiated?? I cowered within the safety of the trader guards until light and dropped difficulty to warrior. 3 days later learned using a the scrap pistol in the wild brings all the zeds to my yard. Whacked 2x trying to clear a L2 POI. On the way back a 3rd time to get my BP I run into this unholy thing that was in all black that had 900 HP. Dead again. I'll be dropping down to default settings next session. This is great, I haven't been challenged like this in forever. I didn't think I was going to like classes, but ive quickly become a convert and the way you handled skills in general. All good stuff so far. Thanks for the great work!
  3. Go to the ravenherst web site home page to read what jax wrote about 6.3. I don't want to try to paraphrase it. Im playing the 3rd map solo. He said that was the best for long play. Well designed cities, large and the terrain is not annoyingly difficult to traverse.
  4. I have to be missing something. I can't find a crowbar. Level 63 with +108 loot from perception and goggles. GS 192. I have at least 6 of each lifts, wratchet sets and compressors. No...crow...bar. It cant be RNG at this point. Do I need a skill point in something? Thanks!
  5. This...is.... awesome! Thanks guys, great work all around. Love the crafting, love the custom maps, love the new POI, love the changes to research. Love game stages and added zeds. Basically everything... could live without the level locking of skills. 80 and 100 are a bit high imo, but that's minor. One issue I have is that the spawn seems to break occasionally. I have to completely exit the game and relaunch to reset. Is there a console command I can use to reset? Thanks again!!
  6. Traders still showing when no traders selected Sorry if this has been posted before, but I'm looking to run a world with no traders and when selected it didn't work. My previous run had it set to a very high amount of traders and it worked perfectly. The next run when set to 'no traders' still seemed to have produced a high amount of traders. Has anyone else experienced this? Thanks for any help and this tool is awesome! Totally renewed my interest in the game. Edit: disregard. I ran this again and it worked fine.
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