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Everything posted by Subquake
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Sort your inventory, check all the slots. Also anything in the toolbelt and the equipment slots also affects your carry weight, it's not just the inventory. Remember, that the inventory scrolls up and down
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The way you unlock things will change in UL 2.7 with a brand new Research System (evolution of the current one and hopefully I will be able to carry the new system over to A21 as well)
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If something is in the creative menu, but not as part of survival experience, doesn't mean that it's really a bug. What it means that it's either unfinished content, work in progress content or something else. Remember, Undead Legacy is constantly being worked on and by no means is a fully fledged finished mod.
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Appreciate the feedback, but there's a reason why those are not percentage based and I don't have plans to change that anytime soon. Fun suggestion, but unfortunately with a very niche use case.
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It means that you don't have a clean installation of Undead Legacy and have some other modlets messing with the mod. Please install/play Undead Legacy as is with vanilla A20.6 without any additional modlets on top, any additional modlets are not supported and any issues that come with running other modlets on top of UL are your responsibility. And do not edit any of the UL files directly if you want to change something. Especially if you don't know what you are doing
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Well it's definitely a Mac issue I suppose, because I have not seen this being reported by Linux users My best guess is that it could have something to do with how the ingame lighting works and your video drivers think that the object has no lighting.
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@Spladow It appears that Mac doesn't like custom complex shaders. Unfortunately I can't help with that issue, those assets are very complexly made using an Amplify Shader Editor Plugin for Unity (https://assetstore.unity.com/packages/tools/visual-scripting/amplify-shader-editor-68570) and it looks like Mac video processing does not understand how to handle those complex materials. I also have no idea why the preview looks ok and when you place it it's black ¯\_(ツ)_/¯
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It means exactly what it says, in vanilla, the higher tier of the POI, the better loot stage (it gives a bonus to it), that setting scales it, at 0%, it makes it so that it's not affected if it's T1 or T5 POI, it will not increase your Loot Stage, but at 100% it works pretty much like vanilla.
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2.5.82 was for A20.5, you need A20.6 for 2.6.17, while technically you can continue the old save, make some backups, before you do anything, but I highly recommend starting over with 2.6 and generate a new map to have a chance to get the new T5 Racetrack, that came with 2.6 as well as bigger, more interesting cities.
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There's definitely some overlap with Recycler and Wrenching, but you also have to understand, that not every person will max out Salvage Operations and then it's quite useful, on top of that it can recycle not just blocks, but items you don't need as well. As for blocks, sometimes it gives similar resources than when you wrench, other times it gives different resources, it's so that I tried to make it not quite black & white for it's utility
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If you used the mod launcher to install UL, it won't work unless it's mod launcher version 4: https://github.com/SphereII/7D2DModLauncher/releases/latest For manual installation this video should help: https://www.youtube.com/watch?v=O0jImOiGe-U Make sure you have an unmodded clean version A20.6 of the game before doing anything
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Only the military looking ones give and it's like 50% chance, what recycler gives is not set in stone, there's min/max values and probabilities involved.