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Blight

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Everything posted by Blight

  1. #This mod is XML only, so you can use it as "server only" Hi guys, I wanted to post you a new version of this mod, for alpha 20. I had already released it in 2018 but unfortunately I could no longer edit my own topic (no idea why). Explanation: Find the colored eggs by hunting "Easter Rabbits" or just loot some random containers, like a birdnest. 50 eggs (different colors) can be crafted to a "Golden Egg", which gives you a special chest with loot, after you eat it. OLD video (alpha 16) but it explains the mod. I'll post a newer one later Old topic: Download (a20): https://www.dropbox.com/s/yxsee1qmte3saxf/Easter Rabbits and Eggs.rar?dl=0
  2. Ahoi, saminal, can you please add these trees to your respawn mod?: treeJuniper4 treePlantedOak08m treePlantedOak16m treePlantedOak27m treePlainsTree2 treePlantedMountainPine12m treePlantedMountainPine19m treePlantedMountainPine27m Thanks 😃
  3. I built a version based on buffs and "walkOn", which works in SP and MP. You can take/edit it and add it to your main post, if you want https://workupload.com/file/PNP94K3MhgD
  4. CustomZombiesXMLonly Hiho, your items.xml has a typpo in line 1 "<<configs>"
  5. Blight

    Server Tools

    Welche Version von ST benutzt du? Die Koordinaten von /home werden in der .bin von Servertools gespeichert und die hatte vor langer Zeit einen Fehler, so das sie öfters resettet wurde -inzwischen behoben. https://github.com/dmustanger/7dtd-ServerTools/releases/download/19.6.3/7dtd-ServerTools-19.6.3.zip
  6. It doenst work as a xml only mod for servers 😕 Assets are not pushed from server to client and the vanilla behemoth has no hitbox.
  7. Sounds like a challange and 3 players should be able to handle it :p... Here is the point, did you like the normal hordes or this kind of mod. Get a AK or a few turrets and it feels like better balanced gameplay (cause the game gets boring at level xxx).
  8. You forgot this: <append xpath="/items/item[@name='meleeToolRepairT0StoneAxe']/property[@class='Action1']/property[@name='Allowed_upgrade_items']/@value">,ChickenFeed,RabbitFeed</append> <append xpath="/items/item[@name='meleeToolRepairT3Nailgun']/property[@class='Action1']/property[@name='Allowed_upgrade_items']/@value">,ChickenFeed,RabbitFeed</append> <append xpath="/items/item[@name='meleeToolRepairT1ClawHammer']/property[@class='Action1']/property[@name='Allowed_upgrade_items']/@value">,ChickenFeed,RabbitFeed</append> and thanks for sharing 😃
  9. Epic xD. Btw. does that attach funtion works on trees? xmas tree with candy weapons and a santa hat on top :p...
  10. Can someone update the junkturret Flashlight mod, for both turrets now... @arramus? 😛
  11. Hiho, the rounds per minute of "Rick Dangers improved auger " <passive_effect name="RoundsPerMinute" operation="perc_add" value="-.05,10"/> <!-- random APM --> the 10 is a typo or? it is ultra fast (till ~5000 hits per minute) xD. "-.05,1" would be balanced and still great.
  12. There are 2 errors but one makes no sense and has nothing to do with the weapon mod. Give it a try and swap this sound.xml in your custom weapon mod: https://www.dropbox.com/s/soxhkvn6jd8jc7s/sounds.rar?dl=0
  13. Der Hai spawnt doch garnicht von allein, den kannste nur per command oder im f6 menü spawnen.
  14. aaaand the kronos works. should be everything fine now https://www.dropbox.com/s/u3yw7kc5jueyai1/Custom Attach Weapons.rar?dl=0
  15. Vulcan works now and the link above is updated. Thanks goes to @oakraven Kronos still left (visual bug/invisible sometimes).
  16. Works and updated the link. Thank you
  17. What i changed for 19.1 to fix the invisible bug (for most of the weapons): From: <triggered_effect trigger="onSelfEquipStart" action="AddPart".... To: <triggered_effect trigger="onSelfPrimaryActionUpdate" action="AddPart".... https://www.dropbox.com/s/u3yw7kc5jueyai1/Custom Attach Weapons.rar?dl=0 I fixed the most part by myself but have trouble with this 3 items: Bugs: 1: Vampire Gauntlets has no range -> Fixed, thanks to @oakraven 2: Kronos is sometimes invisible -> Fixed 3: Vulcan is completly useless, white glow -> Fixed, thanks to @oakraven
  18. I will upload my half fixed mod later (if im home). Funny part is, every weapon works but the kronos and vulcan needs to be swapped from the inventory, back to the toolbelt, to remove the visual bug. And that screen in the other topic was just a link to this one here ^^
  19. Please spend some love on your items, like steel boots of haste As example, 1 resource (crafting) is to much, so players didnt see whats needed as 6nd material. And the quality doenst work, it is permanently q1, if you craft it.
  20. Blight

    Highope's Modlets

    @Gessolin you forget highopes custom meterials, as main mod. https://www.dropbox.com/s/eupogj8zszkrudi/Custom Materials - HighHope.rar?dl=0
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