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Zeal

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Everything posted by Zeal

  1. I am not sure if this is a proper place to ask, but i had been watching JaWoodle's "city" challenge. And so would like to ask, if there will be plans to add a "One type" world option without going into the XML files so that traders can spawn with the map. basically checking the type you want the whole world to be. If nothing else, hope this gets thought of for a later Alpha.
  2. I have been watching Glock9's newest video on Lockdown. And he actually raised a good question in it. From 4:09 to 4:45. Mostly speaking about how there should be some fishes in the water, mostly to create the fish tacos. Or even zombie fishes, alligators or anything that could be a possible threat. So i hope for a fish type to be implemented in the next few alphas. Maybe a crocodile.
  3. Hi all. I have a question regarding the story line in the game. I am quite a sucker for stories, but is the lore going to be expanded a bit more? Or will it be up to the player's interpretation of things. Because i may have a good story reason as to why early game zombies can be weaker. They have been around for a few years, (suspension of disbelief) and thus have lost some of their strength/endurance. The reason they don't decompose is "low radiation" keeping things stable. While for their appearances ill go with any cloning conspiracy. Doesn't have to be canon for the game, but that is my interpretation. Also its 20 years after the outbreak. As for getting actual story snippets, i cannot wait, if it ever happens. Even with small clues and stories.
  4. I've actually been rather interested in how the quality system actually works, in regards to the difference between 1-6 and the tiers. Is it like a 50% upgrade per quality level and 25% per tier? If so, i wonder if the system will eventually get changed slightly to boost the higher tier items a bit more without making them OP.
  5. True. I guess it would not be much of a survival game then, that said. I was watching the game for long time, and always wondered if there will be a way to make objects like cloth not be "glued" onto the next block over. But that's just a minor thing. Thank you Arch Necromancer.
  6. Hi all. Long time lurker here, i have two things to ask, even if its just optional. Since i always tend to watch Lets plays and such. I want to ask two things. Will the Physics engine ever get a upgrade? Mostly to make it slightly more real with some objects falling down without being tied to a nearby one. Which ties into the second one, lets say hypotetically. The engine gets a upgrade, would it allow for zombies to have fall damage that damages their joints or even destroys them. Would that be a thing. Eventually, like in the next few years.
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