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CoachBobby

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  1. I would like a change in the experience system. Since the new A18 skill tree system is more balanced... 1. Scrap skill points and use an experience bar for each skill. 2. Instead of earning skill points when you level up, you can spend Core XP (the XP that used to level you up) to fill the remaining XP gap on a skill. (i.e. you have 1300 Core XP and need 500XP to get the next level of Living off the Land, you then spend core XP level up that perk and now have 800 Core XP left over) 3. You also earn XP in a skill by using it. (i.e. the more often you sprint the more XP you earn for reduced stamina use while sprinting) or (Mining increases Miner 69er and Mother Lode XP). As mentioned in my second bullet, Core XP is used to assist in earning perks if you do not have time to mine or farm (farming is the perfect example as you could increase your farm output without having to farm to earn that XP while your crops are growing) 4. I do not know the perfect balance of this XP gain. It could be Core XP + XP in that skill It could be 75% goes to Core, 25% goes to that skill. That would require some testing. What do you guys think of this idea?
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